I thoroughly enjoyed it. However, the ending left me feeling a little hollow. Everything that happened after Mae's injury just felt weird and wrong somehow. It actually gave me palpable anxiety - the disorientation, Mae drifting in and out of consciousness, the powerlessness you feel when you can't even run or jump. The ominous darkness, the tiredness and the headaches, and Mae's story about the day when she 'broke' and everything became just shapes and pixels - it really hit home for me, in a way that I can appreciate but also in a way that made me feel kind of really uncomfortable? It was effective but it made me *feel* a way that wasn't fun.
I feel like I would have been happier if the whole ghost thing had ended in a Scooby-Doo sort of way where the culprits were just some crooks and Mae's superstitiousness/anxiety had gotten the better of her. The fact that, in the end, there really was some sort of horrible miner cult deep underground who killed Casey and three dozen other people and whose dark god may actually exist and still be planning to destroy Possum Springs and the whole rest of the world...man, I don't like it! I respect it but my ideal ending would have been a little more Animal Crossing and a little less existential horror.
Still, the rest of the game was super rad and I know there's a bunch of stuff I didn't see. I hung out with Bea every chance I got so I never got to spend much time with Gregg, and I'm sure there are some scenes with Germ that I missed out on. But, honestly, I think I might play up to the endgame and then leave it there. That whole sequence got under my skin in a real weird way.
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