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mrasshat

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mrasshat

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@roy42 said:

If Alex is endlessly complaining about the game

And he does not enjoy playing it himself

And he is actively not engaging with the turn-taking aspect of the feature

Then why is he even here?

Because dan roped them in to play this turd.

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mrasshat

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Edited By mrasshat

Alex with the clutch , and abby is apperantly a degenerate gambler.

@fillmoejoe said:

Please replace that broken gumball dispenser.

Yeah they have to, putting tape on a glass bubble does not work, since the glass supports itself there is nothing to stop the crack from propagating.

@drew327 said:

I think if someone dies, the shine goes into a temporary glass. Each time someone dies another one is added and when someone finally gets a shine, they get all of them.

I do not think there are enough gumballs on this planet for that to work.

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mrasshat

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Edited By mrasshat

@foxmulder said:

We for sure need to follow someone else's stream next time...watching Dan is infuriating

Yeah watching dan casually loot for things he does not need while his friends are being murdered a few feet away is pretty annoying, i want to see the next episode from alexs perspective.

Brave Sir Daniel ran away.

Bravely ran away away.

When danger reared it's ugly head,

He bravely turned his tail and fled.

Yes, brave Sir Daniel turned about

And gallantly he chickened out.

Swiftly taking to his feet,

He beat a very brave retreat.

Bravest of the brave, Sir Daniel!

Amazing.

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mrasshat

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@mendia said:

why did Dan have to explain why centering the camera would be a smart thing to do when playing a platformer? ?

And seriously Sunshine controls fine. This series is gonna be a doozy.

Because the camera in sunshine is atrocious.

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Edited By mrasshat

@dr_mel said:

Whether you like this game or not seems to be divided along whether you took the time to learn the controls or not. Kinda like the old Resident Evil games' tank controls.

If you do learn it, it's basically Mario 64 with even more movement options built into it. On paper, everyone should like that, but the game gets in its own way a lot. The story and the camera are the hurdles (especially today when inverted controls are far less common, they were actually somewhat common on consoles back in Sunshine's day).

The basic controls are fine, it's not about if you learn the controls or not, it's the fludd that ruins the game, you spend a very large amount of the game as a janitor just cleaning up muck in a way that just kills the momentum of the game and just feels out of place in a mario game, and the level design is pretty bad aside from the fludd less levels that even at their best pale in comparison to the platforming in the galaxy games.

And the lack of options for the inverted x and y axis is just an absolute dealbreaker.

But it does look and sound really nice, and the setting is delightful.

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Edited By mrasshat

Oh goddammit dan, why pick the worst mario game ever made for this, this would be better with the galaxy games or even mario 64.

The gumball machine rules are great, i just wish they picked a better game for it.

The reason Super Mario Sunshine is so divisive 100% comes down to how long it takes before the controls feel good though. Anyone that stuck it out past the first hour or so loves the game. Never met anyone that played it to any extent and came away with it not being in their top 10 games of all time.

That is just stockholm syndrome.

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Drunk slightly confused Vinny is the best Vinny.

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Vinny's transcendence into godhood was the funniest thing i have seen in a while.

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New hitman? New hitman!!!

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Goddamm dan, a cheap scrub in a game that rewards cheap scrubbyness , go vinny beat his smug face.