@Scarlet_Rogue: I agree completely, it's too linear. All you do is walk from left to right, or from bottom to top. The game has boring characters, and an even more boring story; plus, the combat - it is way too linear. Oh, there is a flying creature, break out Waka; this enemy has armor on his back, use Auron. My unpopular opinion: Piracy helps PC gaming. The Crysis demo sucked. My processor was only using one of four cores, and SLI didn't work. After the developers patched the game I downloaded the pirate copy and was blown away; I immediately purchased the game. A few weeks later my uncle spent $3000 building his own computer and I had to show him what that beast could render. He was so blown away that he purchased the game, then was able to convince everyone in his clan to purchase the game. When Warhead came out we all purchased that title in the series as well. That means almost thirty games were purchased from Crytek, solely because of piracy. P.S. I also have yet to meet anyone who has ever said, "I am not going to purchase this game because I can get it for free online." They just wouldn't purchase it in the first place, because they are broke. Then again, I also have a limited group of friends who play games at all, and an even smaller portion of them care enough to play anything other than NHL09/10 or FIFA.
I'd actually say that piracy actually helped me decide whether I wanted the game or not. In particular, when it comes to emulation.
I think your sample size of modern games is too small, If you are holding games up for direct comparison to Daggerfall, why not compare Witcher 2, or Dragon Age Origins, or Skyrim, all much better modern games.
I think one of the greatest things about modern gaming is the sheer amount of variety out there, if you think games like Call of Duty or Uncharted are crappy, you don't have to play them and they were probably made for the millions of people that do like them very much.
TBH, while I agree with the sheer variety, I also feel that there is also a lot less risk of trying different things. There are the occasional games that do that like Dark Souls, but I can think of many quirky games that came from the PS1 era and before that.
Super was my first. I didn't actually play 64 for the longest time, at least not until I played the heck out of Diddy Kong Racing which I received before MK64. I remember the I tried renting Super multiple times in a row from Blockbuster to convince my mom to get the game (my parents were wary of video game habits as a kid...which isn't the case now. My collection has exploded within the past few years to catch up.). I finally managed to persuade my mom to get me the game for my birthday the year the N64 came out...unfortunately it was always sold out and I ended up with Yoshi's Island instead which isn't too bad of a trade off. At least now, I appreciate the game more.