mrfluke's forum posts

#1 Edited by mrfluke (5341 posts) -

@vinone: just wanted to sincerely no bullshit no snark applaud you, as you seem imo to be one of the more level headed open minded pro digital people on this forum that ive seen, as you do get where the anti drm side is coming from. more digital users could definitely be more like you.

and to answer your question, its probably hard to believe im being selfless about it cause its the internet after all, but ultimately its the fear of change i guess, its more the removal of stuff like used games and rentals which there are an underestimated sizeable userbase that uses these utilities (i use gamefly and redbox a lot also.) and then having no gurantee of getting utilities just as good once im funneled into Microsoft's closed platform, if these utilities were replicated but in digital form (give the user a form of a % of credit for their game after parting with that license after X amount of time, and then just do digital rentals) then the digital route would be more inviting.

so a question i have for you, what do you think about this? (there is a post that i linked that users made an argument that this was where things were heading all the time) http://www.giantbomb.com/xbox-one/3045-145/forums/the-family-share-feature-was-basically-a-lie-all-a-1441816/#32 regardless of if its true or false, it ultimately seems like something microsoft would never fully admit to users now., but lets just entertain the idea that at gamescom they announced this stuff that the family plan was essentially a glorified timed demo, what would you think of the xbox one then? (i know it hard to believe, but im not looking to provoke console war arguments, just looking for a general reaction from the pro digital user)

#2 Edited by mrfluke (5341 posts) -

@hidys: EXACTLY!!! like holy shit thank you!!!. it baffles me that this whole borrowing thing flew over everyones heads, there's no way that freedom was going to be what people wanted as that could have been easily been exploited, or to the very least, those digital guys in their circle of 10, would have easily wised up and exploited this and essentially worked out a "queue" for their circle lets say. that way their 10 people get to play the game eventually. and only 1 out of the 10 would have to really buy a game for the 10 to really get to play it(at least thats how i would have exploited it with my circle of 10, as we are in no big rush to play games on day 1, especially if there was a loophole of not paying anything).

also cboat did respond back in relation to being wrong about prince of persia , which was the only thing he was wrong about, all the core things he was right about, albeit a bit mixed up (he was right about mirrors edge 2 being a thing, but it wasn't at the MS conference, but MS did lose 2 exclusives apparently as they showed 13 exclusives not the 15 originally promised)

here's the response from Cboat (he's not an english speaker apparently)

sory baout popersia. ):

got puled proba. dont no. but im sory any was.

stil kep ears to grounf dfor oyuu in 2014. thaksf or yor time

ps biter tears stil fel nice on miy holehome.

ubisoft had a killer line up this year with AC4, watch dogs, the division, and the crew and splinter cell.,

it would make sense to leave far cry 4, this prince of persia game,the new rainbow 6, and beyond good and evil 2 for next year.

im not holding this strike against this dude (hell no one is ever fully right, look at patrick, pre e3, he was very adamant that sony was going to have DRM and that it was going to be more than 400 bucks and then they pulled that last minute switch and lo and behold he was wrong, but it was ultimately not his fault),

#3 Edited by mrfluke (5341 posts) -

this bit from that gaf thread that cboat posted on though,i think they present a good argument that the time limit was in.and actually a thing.

ultimately though even if it was true that it was the next gen timed demo., microsoft would NEVER admit it to users now.

a gaf user's argument below.

http://www.neogaf.com/forum/showthread.php?t=598291

Moving this post here since this seems to be the new thread. What's funny is that they DID hint at this. In an obfuscated way. We

just never noticed. Remember when the DRM was first revealed? The easiest complaint was "What if I wanted to take it to my

friend's house?"

Remember the response?

http://gamerant.com/xbox-one-interne...n-requirement/

http://metro.co.uk/2013/06/07/no-fee...uired-3832010/

http://www.ign.com/articles/2013/06/...-always-online

We just glossed over that because we figured, during the PEAK of the "24 hour check" freakout, that 1 hour offline for visiting a friend was just more shit on the cake.

Nope.That was the max amount of time a friend could play a copy.

Period

It was in front of our face the whole time.

#4 Edited by mrfluke (5341 posts) -

this

and this

@bigjeffrey said:

No one ever really promised anything with this sharing thing. Their poor communication warranted people's fairy tale scenario.

IM OUT,

http://i.imgur.com/9gdyd.gif

#5 Posted by mrfluke (5341 posts) -
#6 Edited by mrfluke (5341 posts) -

http://www.neogaf.com/forum/showthread.php?t=598291

http://www.neowin.net/news/rumor-xbox-one-family-sharing-was-limited-to-60-minutes

http://pastebin.com/TE1MWES2

Yes yes, its from neogaf, but their rumor guy who apparently has big credibility (not to mention Gaf apparently permabans people for false rumors) reconfirms that he heard about this as well.

this could also be the gamecon news that Jeff said that they would have announced and pissed off everyone more

the original story goes, just like how there was a supposed pastebin from a MS employee a week ago, another one apparently surfaced, this time lamenting about how the policies got revoked, and the whole "think of the developers" routine, and then discussed the family share plan, and called it the "spotify or pandora for videogames"

here's the quote from the pastebin about the family share plan

When your family member accesses any of your games, they’re placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour...When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game... The difference between the family sharing and the typical store demo is that your progress is saved as if it was the full game, and the data that was installed for that shared game doesn’t need to be erased when they purchase the full game!

So basically Timed Demo 2.0, some gaffers also claim that they did hinted at this all along.

the quote below from Gaf.

Moving this post here since this seems to be the new thread.

What's funny is that they DID hint at this. In an obfuscated way. We just never noticed.

Remember when the DRM was first revealed? The easiest complaint was "What if I wanted to take it to my friend's house?"

Remember the response?

http://gamerant.com/xbox-one-interne...n-requirement/

http://metro.co.uk/2013/06/07/no-fee...uired-3832010/

http://www.ign.com/articles/2013/06/...-always-online

We just glossed over that because we figured, during the PEAK of the "24 hour check" freakout, that 1 hour offline for visiting a friend was just more shit on the cake.

Nope.

That was the max amount of time a friend could play a copy.

Period

It was in front of our face the whole time.

as always this should get filled in the rumor category, so take this news with a grain of salt if you wish,

i think this is true though but thats more my hatred of MS speaking to be honest,

IF its fully true though, there is NO WAY microsoft would fully admit this to users now.

#7 Posted by mrfluke (5341 posts) -
#8 Posted by mrfluke (5341 posts) -

steve, with the recent flow of news of writers leaving for game development, you are the example of why its a damm good thing,

cause if its gets level headed people like you into games journalism vs keeping on the old cynical press, then thats progress.

#9 Posted by mrfluke (5341 posts) -

I still see a lot of innovation being toted by both companies. To say that the DRM was the only innovative thing about the next gen consoles is ridiculous to me. I think it is just typical internet cynicism. Microsoft is still implementing three OS in their system which offers snap functionality between different forms of media. That to me is innovative and new. It may prove to be just a minor convenience or it could change the way that people consume media but it's still really interesting that they're pushing for that kind of a device. The DRM doesn't seem to have had any impact on that.

Sony is implementing the share button and the ability for someone to take the control of someone else's game through a game stream. That's amazing to me. Also we still haven't seen what Gaikai is doing, they could potentially be removing the need for backwards compatibility in the long run. Also both companies are putting systems in place for people to upload gameplay directly to ustream and twitch.

This doesn't even include what both Microsoft and Sony could do with cloud computing and what that means in 5 years.

The ability to start a game up from the exact point you left off is also something that will be new to gaming this next generation.

If DRM is innovation then what the fuck has been happening on the PC for all these years? I think it would have been damaging if Microsoft had followed through on such a risky plan to innovate in a way that was lopsided to be more business friendly than consumer friendly.

This is going to be a really exciting generation in my opinion.

this

its always bring me back to believing the Internets when people like you make super sensible posts. the internet is super fucking cynical when ready.

#10 Posted by mrfluke (5341 posts) -

@jazzycola: because i want to see what these people who are complaining about the xbox one now that its more open to all demographics and writing off the people who are anti drm as a vocal minority think when i shove those links in their face, it ticks me off with what those "digital zealots" want in this present time, because in my opinion, it kills options for a underestimated sizable crowd that isn't ready for an always online future and uses stuff like used games and rentals to even experience games, and if the pc crowd had that from the beginning, they would get where im coming from, (im sure i dont need to repeat the facts i threw at those guys faces if you've seen my links and arguments that are not preorder related posted in the other threads)

yes yes, preorders can be canceled, there are no stone cold preorder numbers we the public can see (publishers definitely watch preorders though, i have a buddy that worked for activision who was an analyst for them and said they track preorders, he told me that MW3 based on the preorders, turned a profit within the 1st month of preorders, also, if you really think about it, preorders are kind of similar to pledging on kickstarter, except that data is public), preorders doesn't mean there is a catch all overall winner of the console war, i know this and i get this, but to the absolute very least, absolute very least, those links and the facts i threw at those people at least show that there is a very sizable audience that you can at least extrapolate that isnt ready for a digital always online future, and it was the main reason why MS dropped those policies.

im not asking for you to agree with me, you dont have to, but to see where im coming from to the very least. now lets drop this and end it civil,im sorry for being over aggressive whether it bothered you or not. i could have done better in showing restraint, but the minute i see more selfish zealots complaining and actively fighting people in threads saying it was a vocal minority, im gonna throw the facts in the face and see what they say, as they do not see the present day big picture,