mrfluke's forum posts

#1 Posted by mrfluke (5342 posts) -

Assassins creed is one of my favorite franchises in games, so out of fandom yea.

but to put a "critical" eye on it, i have no idea how to feel about this game, its the revelations team making this one (which i think revelations had some of the strongest story beats in the series), but just, i dunno....

#2 Edited by mrfluke (5342 posts) -

@starvinggamer: whatever you say homie, his assumption to you is law afterall. (and before you come back and say it, no, my assumption is not law either, )

#3 Posted by mrfluke (5342 posts) -

@mrfluke said:

@brad said:

@superfriend said:

If you're giving money to these guys, you basically say 'hey, I'm okay with you screwing up time and time again and not getting stuff done.'

They needed help from outside to finish BioShock Infinite- and the cut a lot of corners. It turned out okay, but I would not pay for anything these people do up front.

It's an incredibly naive view of game development to assume that every member of a large studio with dozens or hundreds of people is equally responsible for whatever production roadblocks and delays occurred. One bad decision on the part of management is enough for that to happen.

Im not trying to start a fight sir, but this is also knowledge you guys are privy to. and not really talked about all that much to regular people. cant blame him for assuming,

This isn't some sort of insider knowledge. It's common sense.

but in relation to what the user is talking about, that these guys were ex irrational, it was known that bioshock infinite had a troubled development and that they had outside help, its a honest assumption by the user who doesnt know the full story. or rather unfortunate stigma in this case for these guys who are looking for funding. because i wouldnt be surprised if there are others looking at their project sharing the same assumption.

#4 Posted by mrfluke (5342 posts) -

@brad said:

@superfriend said:

If you're giving money to these guys, you basically say 'hey, I'm okay with you screwing up time and time again and not getting stuff done.'

They needed help from outside to finish BioShock Infinite- and the cut a lot of corners. It turned out okay, but I would not pay for anything these people do up front.

It's an incredibly naive view of game development to assume that every member of a large studio with dozens or hundreds of people is equally responsible for whatever production roadblocks and delays occurred. One bad decision on the part of management is enough for that to happen.

Im not trying to start a fight sir, but this is also knowledge you guys are privy to. and not really talked about all that much to regular people. cant blame him for assuming,

#5 Posted by mrfluke (5342 posts) -

looks like its a cross platform title if those are real

but then again, that series has been more about the physics and stuff rather than visuals.

#6 Posted by mrfluke (5342 posts) -

@unastrike is a damm bonafide pimp. i vote yes

man doesnt give a fuck (which i think is great), but at the same time he's one of the more open minded of the staff members.

#7 Edited by mrfluke (5342 posts) -

i dont like her, nothing against the "movement", but i just dont like her.

but even still, i found that segment totally harmless and fine and fun.

#8 Posted by mrfluke (5342 posts) -

@hammondoftexas: here's the infinity war teaser if you want to edit your post and put the video in it

lost my damm mind seeing Thanos having the infinity gauntlet with all the gems, seems marvel is gonna take it all the way.

#9 Posted by mrfluke (5342 posts) -

yea played this at Pax and its basically Dark Souls but im sure the hardcore will find all the core differences.

what i really like about his one though, its that you can actually pause the damm game.

#10 Posted by mrfluke (5342 posts) -

i hate the "attitude" of this game, but the GAME itself looks fun.