There will probably be twice or THRICE the number of maps on console than PC, but totaling to the same amount of landmass between the two platforms. For all the work they put into making the large 64 player maps, it sure would sound silly for them to lock the consoles out of the majority the landmass. Therefore they'll probably chop up the 64 player maps into halves or thirds and make multiple console sized "maps" out of them. Hopefully the multiple smaller cordons make it to PC as well for folks who want smaller matches at times.
There will definitely be more than classic conquest. Probably rush using fewer players (so they can use the same maps one section at a time) like Bad Company 2. Hopefully there will be some variety and maybe a new mode instead of the standard variation on CQ capturing rules.
Yeah I also chose fire. But I used shield and arcane with it while holding shift to get the circle of mines. Stand still until he's about to come up from underneath you then plant it. You'll be knocked out of the way and survive if your health was full. Refill health and avoid his attacks while he burns until he goes back under ground. Repeat until he's dead.
@neozephyrox: I'll try that. Mine crashes immediately after the title card as soon as the music starts.
edit: Ran the dxwebsetup in "\steamapps\common\magicka demo" and it grabbed something from the 2006 SDK and that's all it took. As for why, I have no clue. Pretty sure I've installed a game or two that's newer than 2006.
" I'll be interested to see how aggressive they will be with their DLC... hopefully it is reasonably priced and released consistently following BF3's release... "
Hopefully, for PC at least, any DLC involving maps will be free, like BC2 has been. Especially if it has Steam support. "
Agreed. The booster packs in BF2 and 2142 segmented the community. It took patch BF2 update 1.5, which came a whopping five years after the original game, to let most of the people who bought Armored Fury and Euro Force after they came out actually play the maps for which they paid. This is the primary flaw in the dedicated server (browser) method and supplying paid maps that intermingle with the vanilla ones. Vietnam is a separate section of BC2 for this reason.
Unless they either pack a shitload of maps into a pack, or sell them individually at a really low price, most folks are gonna stick with the basic ones that came with the game. And the people who bought the maps won't get to play them after they go out of style (unless they're free on PC since the console versions can swap servers seamlessly based on content owned and don't use a browser). Of course Karkand (and many other classic BF maps) are exceptions to this since all the old school BF2 stalwarts will snatch it up regardless of the price to play a fresh variation of what they've been playing for the better part of a decade.
If they were individually priced, how much would you pay for a classic like Karkand? How much would you pay for a completely unknown, totally new map that might suck? A dollar? Three?