MrMazz's forum posts

#1 Posted by MrMazz (945 posts) -

Soon our near month long nightmare of weekly meta shifts will be over. The final wing of the Curse of Naxxrams is upon us

Release Times

Americas: Tuesday, August 19th at 11:59 PM PDT

Europe: Tuesday, August 19th at 11:59 PM CEST

Korea/Taiwan: Wednesday , August 20th at 12:59 AM KST / Tuesday, August 19th 11:59 PM CST

China: Tuesday, August 19th at 11:59 PM CST


  • 2: Echoing Ooze (1/2) Battlecry: Summon an exact copy of this minion at the end of the turn.

  • 3: Shade of Naxxramas (2/2) Stealth. At the start of your turn, gain +1/+1.

  • 8: Kel'Thuzad (6/8) At the end of each turn, summon all friendly minions that died this turn.

  • (Paladin) 1: Avenge Secret: When one of your minions dies, give a random friendly minion +3/+2.

I'm goin to try real hard and make Kel'Thuzad into a thing (or copy the dude who dose) I just want clarification on what "end of each turn" means. Dose that mean it procs twice once at the end of my turn and again on the opponents?

Echoing Ooze seems like it could work well in Token Druid and turn 3 dream for assassins with cold blood.

Shade of Naxxramas is a card I thought was great at first but I can't really see it fitting anywhere really.

#2 Posted by MrMazz (945 posts) -

Time for the Construct Quarter

Release Times

  • Americas: Tuesday, August 12th at 11:59 PM PDT
  • Europe: Tuesday, August 12th at 11:59 PM CEST
  • Korea/Taiwan: Wednesday , August 13th at 12:59 AM KST / Tuesday, August 12th 11:59 PM CST
  • China: Tuesday, August 12th at 11:59 PM CST

And here's what we'll be getting

1: Undertaker (1/2) Whenever you summon a minion with Deathrattle, gain +1/+1.

1: Zombie Chow (2/3) Deathrattle: Restore 5 Health to the enemy hero.

2: Mad Scientist (2/2) Deathrattle: Put a Secret from your deck into the battlefield.

4: Wailing Soul (3/5) Battlecry: Silence your other minions.

5: Feugen (4/7) Deathrattle: If Stalagg also died this game, summon Thaddius.

5: Stalagg (7/4) Deathrattle: If Feugen also died this game, summon Thaddius.

(Token) 10: Thaddius (11/11)

(Priest) 3: Dark Cultist (3/4) Deathrattle: Give a random friendly minion +3 Health.

(Warrior) 4: Death's Bite (4/2 Weapon) Deathrattle: Deal 1 damage to all minions.

Really exceited for Undertake as part of a deathrattle token Shaman deck thing. But more importnatly Wailing Soul because I think it'll be useful in watcher druids.

And of course dat Exodia dream in getting Feugen and Stalagg to proc and summon THADDIUS.

Death's Bite should be a fun weapon that people say will replace Reaver but that extra point of damage on swing 1 is kinda importnat imo. Guess we'll have to wait and see.

#3 Posted by MrMazz (945 posts) -

@bollard: Ancestral Spirt reads "Deathratte: Resummon this minion" this effect can stack so now instead of 1 resummoned copy you get 2.

So when mixed with Baron Riverdare: Deathrattles activate twice or Reincarnation: destroy minnion and resummon at full health you are able to essentially copy it 4 times because it activates twice.

Stackable Ancestral Spirit seems a bit too good (but I'm so going to use it until there's a patch for it)

#4 Posted by MrMazz (945 posts) -

@bollard: yea but not as much as this

I think stackable ancestral spirit (didn't know it stacked) may be a bit op. Sure you have to wait till turn 10 to do it but stackable ancestral spirit dosen't seem like that was the intended affect or perhaps i just didn't have the guile to see the possibilities.

#5 Posted by MrMazz (945 posts) -

The Military Quarter is OUT! - You do need to have unlocked the previous wing to play it via gold apprently.


3: Dancing Swords (4/4) Deathrattle: Your opponent draws a card

3: Deathlord (2/8) Taunt. Deathrattle: Your opponent puts a minion from their deck into the battlefield

4: Baron Rivendare (1/7) Your minions trigger their Deathrattles twice.

5: Spectral Knight (4/6) Can't be targeted by spells or hero powers

(Shaman) 2: Reincarnate: Destroy a minion, then return it to life with full health

(Warlock) 4: Voidcaller (3/4) Deathrattle: Put a random demon from your hand into the battlefield.

Been waiting for Reincarnate and Baron Rivendare to come out so that I can strive for this dream.

Or something with the Cairne

#6 Posted by MrMazz (945 posts) -

@dochaus: I think it's the amount that this movie isn't tied into the MCU that makes the mometns where it's clearly acting like a MArvel movie clunk for me.

On Drax I think that was supposed to be the joke. For all his braggadocious it was all a wall to block his own insecurities. And it plays into whatever species he is (not sure if they called it out or not) that are literal so if he calls himself the dystoryer he is the dystoryer. Until he realizes he isn't but Drax gets a moment to shine killing the paper people.

#7 Edited by MrMazz (945 posts) -

So I beat the bosses on normal, basically just ramp druid them all and the Hero challenge (Hunter wsa pretty fun).

Heroic mode is proving to be a bit of a challenge. I managed to beat Lotheb very easily with this budget preiest deck. Basically mulligan for SW Death, a Sergant and something else and fill the board and foce the spore summons.

This seems like a pretty useful Budget guide to heroic as well.


Just managed to clear Heigan the Unclean with this deck (left). Basically just have to survive for the first couple of turns using minons that play into the autoproc well enough and trade with Sac Pac (and pray if its on a Void Caller that it dosen't summon Doom Guard). Just survive and establish board control until he wastes his hand and than just hammer away on him. You can take out dread infernals for say Orger I just thought its effect could be useful (he has a fair amount of blood imps).

Noth has actually proven to be the hardest. I beat him with essentially a ramp druid but with beefier minions, replace the early game minions with claw bite and spells of that like and survive until you can trade favorably more often than not.

#8 Posted by MrMazz (945 posts) -

@bisonhero: My memory was that shit was one fire for about 30 minutes and than it was just laggy as hell but you could play, turns would just take 15 secodns

#9 Posted by MrMazz (945 posts) -

@mrsmiley: It's a sense of entitlement that I think the Games Industry as imbued within them with their full price nickle and dime tactics when it comes to DLC and other extra content. The games industry is the only place I've seen such shameless nickle and dime tactics. Sure CD's have an exclusive track for a given retailer (physical or otherwisE) but it's also not that big a deal. HEre we have people trying to get you to pay 60 and than an extra 20 right away.

I find the value judgements described to be absurd but I can attempt to see where they'are coming from.

#10 Posted by MrMazz (945 posts) -

great read