By MrPilkington 11 Comments
There are few experiences in games that I have experienced as profound as "Nine Persons, Nine Hours, Nine Doors." I ordered a copy of the game over the Christmas break to see what all the fuss was about. It actually seemed like my kind of game, but the fact that it was on the DS and my current living set up doesn't make portable gaming very comfortable, was but only one factor in the small list of reason why I might have stopped playing this game. Still, at twenty dollars on Amazon, it felt like a gamble I could live with. I started playing the game last Monday afternoon. It was calm, dark, and rainy, and seemed like the proper mood to fit the subject matter that, I had heard, is at hand in this game. Intending only to give it a try, with no expectation to see through with it, I began what proved to be a very long journey through one of the most intriguing stories I've ever experienced (err, read) in a video game. I would play the game, intending to just play a little portion and before I knew it, hours had gone by, as I was hunched over and absorbed into this story the whole time. I finished the game twice, trying to hit all the requirements to get the "True Ending" that everyone had touted as a key factor in getting the most out of the story and spent hours yesterday afternoon, finishing up the "Safe" ending in anticipation to see this story through. I sat down, last night, after playing for hours in the day, to fast forward through the earlier parts of the story to get to the area I needed to continue on through the "true" conclusion of the game, but I did what I didn't expect, I continued onward and turned what was meant to be a few minutes or so, into nearly six hours, as the story continued it's grip on my mind and I just had to see it through. So many elements were going through my head, as I was just enraptured with the constant flow of information that would illuminate the plot even deeper. I would look at my clock and try to skim through some dialog and read it as fast as I could, since my new semester was beginning today and yet, I couldn't tear myself away from it. I just had to see it through and see what was going to happen, so I persevered; with my hand over the L (I think it was that button) trigger, speeding up the dialog and my nerves both on edge, as I went through the story and my 3DSs' battery was put to the test, I went against all external distraction (or as best I could) and finished the game's "True Ending" this morning (at around 4am) and found it to be one of the most impressive uses of a story in video games, I had ever experienced. I'd be hard pressed to get into the details and explain further why this game effected me so deeply, but I can't do that and I would just say, I recommend giving it a try. It may not be for you, but this is a game, I believe, is justified and deserving of all its praise.
"... and yes, I am spending my free time today pouring over internet wiki's and discussion boards trying to piece together and make sense of what I experienced in the end. Trying to make sure I had all the information correct and reading everyone's theories on the game's conclusion. An activity I rarely do with even my most beloved games."
"... and yes, I just received my package from Amazon today with my copy of Virtues Last Reward for the PSVita. You can count me a new-found follower and fan of this series."
"... thank you Giant Bomb community for bringing this game to the attention of others and me. I greatly appreciate experiencing such a great game that I may not have even played in the first place."