Important exposition that then gets interrupted because your character walked too far or it overlaps and it's 2 things going on at once.
Example:
"well 50 years ago, something important happened, your father was tryi..."
"okay phew we made it, I'll go look around and meet you over here".
Like UGH stop fucking doing this
Also I hate when games re-tell you things you know. Much as I love Last Guardian, having the prompts telling me how to let go or how to use the mirror or in Horizon it kept telling me what tagging trails would do. Like I understand, game, I'm 42 hours in you don't need to re-tell me how to open a door or whatever.
Another huge pet peeve of mine and I don't know why but I'm going to give you a scenario:
- Option
- Option
- Option
- Option
- Option
now, let's say you're scrolling down menus for controls, sound, graphics options or whatever and say you're at #5. Pressing down once should then warp you back to the top, right? WRONG, you gotta reclick or motion all the way back to the top. Drives me crazy.
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