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Nevi

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Nevi

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#1  Edited By Nevi

Ughh. Of all the rumoured settings this one had the least appeal to me. American Civil War just doesn't interest me. I hope Ubisoft can do something good with it.

I really would've like feudal Japan or even ancient Eygpt...

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Nevi

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#2  Edited By Nevi

I ended up starting a second character to do the thief guild quests and s-rank the game. Really hope they fix it so I can do the thief quests on my 200 hour character with the next patch.

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#3  Edited By Nevi

Just got patch 2.01 for the PS3.

The good news is that it has seriously reduced lag on my game, which was BAD. By bad I mean 180 hours of play time and a 14MB save file bad. I had to reboot every hour or so. Not having problems yet, will post again if I do. I have noticed little fixes, like glitched quests getting closed off under Misc like they should have been.

The bad news is that there are still a tonne of glitches. The biggest one for me is that I cannot progress that Thieves Guild quests, after completing Loud and Clear I cannot initiate Dampened Spirits. This is really annoying, I understand this is the best quest arc in the game, like Dark Brotherhood in Oblivion >_<

I also have Finn's Lute and Pantea's Flute stuck in my inventory, in spite of finishing the associated quests. And Prowler's Profit still does not show up under active effects.

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#4  Edited By Nevi

I've played and platinum-ed all three Uncharteds. I didn't have huge concerns with 3, but I did notice one thing that bugged me a little; not being able to move my aim left or right fast enough whilst being flanked at close-to-mid range.

I love Naughty Dog for paying attention to the community and doing this. They could have just stuck their heads in the sand and pointed at the "I don't think there is anything wrong, stop complaining" posts. I think a lot of developers prefer to ignore problems, I recall hearing on one podcast or another that the overall cost of developing and getting a patch onto PSN is something like a minimum of $10,000.

If only Sony/Team ICO/Bluepoint Games would listen to the community over the Shadow of the Colossus HD grip mess.

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#5  Edited By Nevi

I always install all 360 games to the HDD, with the mindset that it should reduce the amount of activity on my 360's optical disc drive, which I always take to be less durable than the HDD. Less activity means less wear and tear, which means I am less likely to have an optical drive failure. At the very least, the lifespan of the optical drive will be less of a factor on my 360's overall lifespan. I may be overly cautious on this issue, due to the number of PSOne and PS2 lasers that failed on me. Something about all the exposed moving parts in an optical drive that makes me worried.

Well, it is not really a problem in Skyrim's case, I got it for my PS3.

I went for the console because it suits my play style. It allows me to play on my TV whilst simultaneously browsing/watching videos on my desktop. Yeah, I could just configure my TV as a second monitor, I have an hdmi running into it from my PC, but sometimes I just want the robustness, reliability, infrastructure and general lack of effort you get on a console version. I may well pick up the goty edition in a steam sale in a couple of years.

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#7  Edited By Nevi

I don't want this, either co-op or competitive.

Come to think about it, I hold the single-player DLC with the cerberus network code in ME2 to be of more value than any form of multiplayer they could put in ME3. So, from the perspective of EA convincing me to buy a new copy, they are taking something of a step back with a multiplayer online pass. Then again, I guess I am not the audience they are trying to convince, as I already have the collector's edition on pre-order.

Also, EA, I do not want multiplayer in Mirror's Edge 2, Dragon Age 3, Dante's Purgatorio or Dead Space 3. Those are all franchises I only want to play single-player, and for which a tacked on multiplayer will be wasted effort - see Dante's Inferno and Dead Space 2. But you are gonna put multiplayer in in them anyway, aren't you?

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#8  Edited By Nevi

Its 2:20am here, gotta be up for work in 6 hours but did this anyways :E

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Nevi

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#10  Edited By Nevi

I am kinda unhappy with the SotC port now... I beat it, was having a hard time with a couple of the colossi, thought I was just rusty but I went back and played a bit of the (PAL) PS2 version. The grip mechanic has been bugged in the PS3 port, Wander is now significantly less stable when gripping to certain surfaces, so much so that his grip is disrupted just by some of the colossi taking normal steps. The time attacks for #3, #6 and #15 are purely down to luck now, even if you take shortcuts. I know what to do and how to do it, I've done it before on the PS2 version, but if the colossi do not have prolonged moments of stability (and they don't), you cannot get the stabs in.

Very annoyed by this, I was really looking forward to re-beating hard, unlocking all the time attack items, maxing my stamina and climbing to the secret garden. Don't think I am gonna put my self through the frustration unless they fix it. I might go finish Gears instead ¬_¬