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nick_verissimo

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My week in gaming (12/05/10-12/12/10)

This week has not had too much going on given that I've been spending the majority of my time studying for finals. As a result, this will probably be brief as I really don't have a thing to say.   
 
Persona 3: 
I've continued working my way to the 40 hour mark in Persona, which was my goal 2 weeks ago when I decided to pick it up again.  I've hit a lull in the story and there does not seem to be anything of note really happening (seeing as I'm stuck in the summer portion of the game).  Ken joined S.E.E.S on my last bit of play and i'm interested to see where that goes. My Characters are all nearing level 40, which is cool as I'm sustaining a 1 level/hour clip like I wanted to when I started the game.  The concept of fusing persona's seems a little redundant as the team I currently have isn't exactly getting shut out.  I'm hoping to squeeze a couple more hours in before I go home, but we'll see. 
 
Dortios!:  
XBLA had a couple Doritos sponsored games come out this week, which simply equates to free points, and I was pleasantly surprised by the quality of the titles, especially Harm's Way.  A mix of tower defence, co-op gameplay and racing is an interesting idea, even if it didn't work perfectly, and I really enjoyed the 20 minutes I spent with it (seeing as that's how long it took to S-Rank it).  The driving was surprisingly fine and sort of forgiving, but the courses were just designed all that well.  I like the you can change the terrain and destroy some structures to morph the course, but it becomes impossible to drive at parts.  None the less, I really had fun with it and I'd go back to it.  The Crash Course download was a nice addition, seeing my avatar run around and compete in a Takeshi's castle-esque world, but the level design (once again) is not very forgiving.  I like the way it controlled and thought it was a real neat idea, but when you're doing this type of skill based run/race game, at least put in a feature to restart at the beginning of the level without having to exit to the title screen, seems common sense, no?  Also, the points aren't anything crazy, but you'll definitely have to work for them, unlike Harm's way where they put them within reach.  I'm not quite sure if I'll go back to Crash Course for any other reason but points, however, I'd definitely consider playing Harm's Way as I definitely enjoyed what I played. Also, prop's to Doritos for not shoving ads down our throats!
  
Oh ya, I played NHL 11 and 'Splosion man, but those aren't worth elaborating on at this point.  I'm excited to go home on Wednesday and play some Uncharted; the trailer has definitely gotten me psyched to play those games again.  I'm definitely going to try beating them again over the break (time permitting).

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