Thanks guys :3
Most of the work for this track was done in Reason. I did the slicing, both for my own vocals and the ripped game samples, with ReCycle, and triggered them within reason from NN-XTs (the NN-XT allows you to map key velocity to sample start time, and Dr/OctoRex does not), then went a little mad with pitch bend and mute automation.
The vocal recordings, incidentally, were done entirely without metronome as, since I was going to slice it all up anyway, timing was little concern.
I was about to upload the project file, but it's about 500MB when all samples are considered.
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