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NoDeath

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Developer in Development #1

When I was 13 years old I decided I wanted to make video games. The story's probably not all that unique, I started high school, didn't fit the social norm, had no friends, started playing a lot of  video games (mainly Counter Strike) and began to think 'How awesome would it be to like, make this stuff'. Now at the time it was far more a whimsical dream than reality. I spent a few months learning the basics, made a few god-awful flash games, threw them on Newgrounds, people said they sucked and I gave up. The phase passed. I went back to CS. But the idea stayed with me. Over time I stopped being so socially awkward, made some good friends, did a bunch of stupid shit and then in general, just grew up. 
 
As I approached the end of high school I came upon the obvious questions of what do I do when I'm finished with this? And you know what? I still wanted to make video games. From there it didn't take a huge amount of  self reflection to say "Hey, I'm real good at maths and science and I enjoy logical problem solving - I should be a programmer!" I started looking into programing books and made a few more far less god-awful flash games. Pretty much just enough to realize I kinda liked it. When I finished high school and looked at my options I opted to not go to uni and get a computer science degree and instead take the programming course at AIE. Now its debatable whether this was the best idea for my future or not and I honestly don't know yet myself. What I do know is that I'm having a shit-load of fun right now learning how to do something I'm legitimately interested in with a group of fantastic people.
 
So finally getting around to the purpose of this blog, as you can probably tell from the somewhat cheesy title, this is the first in (hopefully) an ongoing series showing and talking about my work as someone learning how to program video games. So right now I'm about 5 months into a 2 year course and half way through what I would consider our first real game project - to make a two player versus dual joystick style tank game in C using OpenGL.  So its been about a month since I learned how to use OpenGL and 3-odd weeks since I got the assignment and I made a video showing off what I've done so far. When I'm done I'll definitely post the exe and the source code in case anyone is interested. In a later installment I really wanna talk specifics about the code but the video is all I got for now. Peace.
 
TL;DR - I'm learning to make games, here's some shit I made, go watch.
 

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