These are all good changes for the most part. It's unfortunate that the original system was so easily (and obviously) exploitable, but I appreciate that they are finally addressing these issues.
Noogy's forum posts
rad. every console being a dev kit makes the prospect of owning one actually appealing.
Yep, it'll be just like with the retail Xbox 360 (which I spent the majority of my time developing on), although it sounds like it should be even easier this time. This is exciting as a developer.
I admit this flew under my radar as well due to the multiplayer requirement, but this article (and the new pricing model) sold me. Honestly seems like a fun experience. I too would love some single player component but understand it's easier said that done. I hope the game does well for him.
@rorie: Thanks Rorie, I'm not too worried about missing time and have no problem manually renewing. I just wanted to give it a few days and make sure that it wasn't a temporary hiccup since the internet can be crazy like that.
Mine is like this too! Though I never did anything different to my account for it to do such...Is this just a bug and something wonky happened? Or do I just need to resub? (For anyone who knows...obviously not the user who created the post since s/he seems just as lost as me)
I was hoping it was just a bug with the system not logging me in with my proper credentials, but logging out and then back in hasn't resolved the issue. At least I know it's not just me so far.
Also attempted on two different systems, Win7 64-bit and Win8 64-bit.
For some reason my premium membership was not automatically renewed, or something buggy is happening. My profile says I'm now a 'free member', and there is no billing history despite having been premium for quite some time.
If it had been cancelled or un-renewed I was never notified by email. I'm worried about manually renewing since I don't want to screw with my existing billing, assuming it even exists anymore.
@ripelivejam: Again, I honestly don't know since I don't have numbers. I'm just as curious as everyone else because I've heard the stories. I will say that Dust:AET has been on XBLA for nine months now and did pretty well, so I'd be shocked if the Steam version has sold even a fraction of that number. But who knows?