Honestly, just the fact that such heroic moderation is necessary speaks volumes about why lots of people, white hetero dudes like me included, are increasingly uncomfortable with and considering leaving the community.
NotValeriusCato's forum posts
Honestly, I'm really checking out of the whole games scene. Every time I try to play games I enjoy online I get some misogynistic, racist, and homophobic garbage being spewed. People keep saying all this mess doesn't reflect gamers, just some minority, but when it takes this, and this long, for people to talk back to it, I'm not so sure. There seem to be a few creative women in the industry, a few people from other backgrounds, but I'm not hearing their voices. I wonder if the only reason I can still enjoy some of these games at all is because I am a hetero white dude. If you want to say it's just some cranks and not a bigger slice of the community, then prove it. When we all just say "it's just the internet," something maybe we can do more easily because those comments don't hit home, then we help create a space where this kind of behavior is acceptable.That kind of silence sends a message, and a lot of people are picking up on it loud and clear. Washing your hands of it by putting out a little letter that people will just flame an then forget about doesn't do anything. If people get shouted down, why not help them be heard?
It was a tiny thing, but I just wrote in with a question about something they'd mentioned on the site that I couldn't find and Ryan emailed me back right away. I was so used to sending emails into the void that I was shocked, and it made my day. It's what makes this site special and so much of it was his personal touch.
Does anyone know if he ever did sit there with the humming bird mask on?
I just don't understand how people can react this way to complaints about how women are treated in this industry and in our culture. I'm a guy who's seen first-hand how the attitudes that things like this represent, legitimate, and reinforce, lead to actions and can destroy people, people I've cared about deeply. It seems like such a fundamental failure of empathy and humanity.
@MSUSteve: Yeah, the ending was really disappointing, but more than that, what is there to do in that universe now? They basically just ended it all. You've got everyone integrated together, which might not even allow for individual characters, you've got god-shepherd, or you've got a destroyed galaxy, which I guess is the only one that could have some kind of a story. But then again they blew up the mass relays anyway.
But where do you go with it? Am I alone in thinking that, because of whatever the heck happened in that ME3 ending, it'll have to be set prior to that? Unless we're talking Citadel Noir like Tourgen said, I can't see how that could be anything but incredibly anticlimactic.
I was let down by the story too, since didn't one of the trailers show an X-COM officer on an alien surgery table? I really expected them to launch some sort of counter-assault against me. That they pretty much just ignore everything I'm doing and continue on with their Cylonesque non-plan was pretty weird. Was the point of them wanting to use humanity then that I was doing everything they wanted me to do? Like they did some experiments, but it was really about giving us the push to advance to usable level? If that's the case, then why wasn't there a together we can rule the galaxy moment?
The game was amazing, but that and the ridiculously small number of maps were what bothered me. I'm not sure how people can play this more than once or for so long without getting kind of bored. Also, I wanted to see old enemies like sectoids pop up a little more later on, maybe in better armor or something... Still, this might be my favorite game, along with Walking Dead.
Yeah DA2 had repetitive environments but I never got the hatred for it. It was a very different type of story and they billed it as such from the beginning. Going in not expecting to be traipsing around the world map I had a really good time and enjoyed the characters and felt a connection to Hawke's family and some of the companions.