I just think it's weird 'cause the booth babes don't at all motivate me to buy a persons game. It's like "Here's a hot chick. Buy our game?" I don't think that's the reason they're there, but then why are they? I mean, for what good to the games are they? This isn't coming from someone who goes to the conventions, but see's it on the internet. I guess I should ask what the purpose is of even mentioning them on the internet, like how GT does it. I don't know, I guess in the long run, I don't really care too much about it, because it's not really what I look forward to or even think about when it comes to a gaming convention.
NTM's forum posts
I'll buy Dead Space 3. Also, here's this.
I think some of it looks disappointing, but I still want it. The human A.I. look dumb, and I don't really care for the "cover system". Of course what's shown is an "unedited" version of what was shown at E3, and it's not fully done, so hopefully some of what was shown is improved for the final product. I think the game will be good enough to me for a day one purchase. I really enjoy the setting, the characters, and the story.
@Hizang: Not only single-player, but campaign all together. I think changing it from competitive multiplayer to co-op is a good thing, and for some, after the initial play through (if you choose to go in yourself first), playing on co-op will be a fun and interesting addition. A lot of people are complaining, but it's sounding more promising than Dead Space 2 was when we heard about MP, or at least it is to me. I think Dead Space will probably still do what Dead Space 2 did, not really go back to the horror of what the original brought, but still not an all out action game like people believe it to be. I'm extremely excited just to play another campaign game that's at least 12 hours long (which I'm sure will be the case), and going through the story that we left off with in two.
@thedj93: As far as I've seen, those were optional, or I at least don't visit them. Not because I try to avoid them, I just never ran into that sort of thing.
So basically, to make games more serious, the answer would be to bring a strong subject like rape into it? Hm, yeahhh. I really don't think that'd be something that makes it taken seriously by people who aren't serious about it already, if anything, they'd be more against it. Who actually likes to see rape in their stories? I don't think it strengthens the story at all.
What would people do if in the near future it was required for every website on the internet to make sure everyone gives out their identity? Or, you know what I mean. So if I said "OP, you're a fat fuck.", that person would then know who I was? Also, sorry OP, I didn't really mean that, I just wanted to use it as an example.
I love the first three, Double Agent not so much, and at first I thought to myself "Well Conviction is a fun shooter, but why is it a shooter!?", then later on I fully accepted it and wish it'd be the same game play throughout, just improved. I think Blacklist is looking fantastic, and I'm kind of happy they're not going back to what the first ones were. Conviction did well with it's action and stealth game play even if they took out some mechanics (like moving bodies, and other stuff), and it's now one of my favorite types of game plays. Also, people don't understand what Visceral is doing with Dead Space 3! It's getting annoying.
No, not at all. I thought the one match I played was fun, but it was enough. I love the fact that they're focusing on the campaign, and I think the co-op is getting too much flack for no reason when you think about it. It's going to be great. Also, I think people aren't getting the point of co-op, and some may still be confused about it.