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NTM

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NTM

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#1  Edited By NTM

Are you American? If not, I keep wondering why so many people keep making threads of the U.S. in a somewhat negative sense. We're not that fucked up! Some are... I'm not though! Arrrrrr.

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#2  Edited By NTM

@banishedsoul1: The problem for me personally, isn't really lag. I just hate how it looks like you're playing a YouTube video, in a sense. At times it could be worse than that.

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#3  Edited By NTM

@banishedsoul1: I know you are. That's why I said that I hope that in the future, if it is the way we'll be playing games, I hope by then it's fixed.

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#4  Edited By NTM

@banishedsoul1: Yeah, Gaikai is a demo service, but that doesn't really change the topic. It's about the quality of the service, whether it be for a demo or full game. I'm just saying, I don't think from either one of those, they have shown that they're or we're ready for it.

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#5  Edited By NTM

@falserelic: It was never officially announced, but places like Blockbuster and a place called Cool Shop both have it listed in their inventory for later release on PS3 and 360. This was (as you'll see) from May, but it may still be prevalent.

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#6  Edited By NTM

No, but this was announced this year.

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#7  Edited By NTM

Is Gaikai better than OnLive? 'Cause I think I've tried Gaikai for Dead Space 2 and ME2, but they are the same as OnLive with how they can be (or simply always are) blurry. I think they need to do much better with it if it's going to come into place, otherwise I'd hope not. They both ran good when I played them, but they're not ready right now. I think it needs to look just as good and crisp as anything anyone else would put out, but the blurriness and potential lag at times is a problem right now. If this kind of thing were fixed, there'd almost be no point in having consoles or PC gaming, but I really don't see this happening soon.

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#8  Edited By NTM

I think I'm in the middle of mid-core and hardcore. I think if someone said I was a casual gamer, they'd be selling me short. I don't play games competitively at all, I rarely play multiplayer. I love games though, and have a lot of them. It's a bit mixed.

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#9  Edited By NTM

Actually there are more levels than just casual and hardcore. I personally don't like the terms either, but really, there's more to it. It goes like this, from Wikipedia (though minimally edited by me):

Casual gamer: A casual gamer is a player whose time or interest in playing games is limited. Casual gamers tend to play games designed for ease of game play and don't spend much time playing more involved games. The genres that casual gamers play vary, and they might not own a specific video game console to play their games. Casual gaming demographics vary greatly from those of traditional video games, as the typical casual gamer is older and more predominantly female. One casual gamer subset is the "fitness gamer", which plays motion-based exercise games.

The term casual gamer can also be used to distinguish between play styles of level-based character advance in nonlinear games with respect to the amount of dedicated hours of play. MMORPGs may require many hours of grinding to develop a character to maximum level and reach the endgame. Other games like Eve Online and The Lord of the Rings Online try to balance leveling so that casual gamers can play along with those dedicating more hours to the game.

Mid-core gamer: A core or mid-core gamer is a player with a wide range of interests and enthusiast toward creative and diverse games, but without the amount of time spent and sense of competition of a hardcore gamer. The mid-core gamer enjoys complex games but won't buy every novel release, doesn't have time for long games, and is a target consumer that needs features not found in games for the other types. Nintendo president Satoru Iwata stated that they designed the Wii U to cater to a core gamer who is between the casual and hard-core categories.

Hardcore gamer: Hardcore gamers prefer to take significant time and practice on games, and tend to play more involved games that require larger amounts of time to complete or master. Hardcore gamers may take part in video game culture such as competitions, events and conventions. Competitions are another defining characteristic of hardcore gamers, who often compete in organized tournaments, leagues, or ranked play integrated into the game proper, an example of this is Major League Gaming, an Electronic sports organization that often holds events for hardcore First-person shooter games such as Quake. There are many subtypes of hardcore gamers based on the style of game, game play preference, hardware platform, and other preferences.

Pro-gamer: Professional gamers play video games for money. Whether a professional gamer is a subtype of the hardcore gamer largely depends on the degree to which a professional gamer is financially dependent upon the income derived from gaming. So far as a professional gamer is financially dependent upon gaming, the time spent playing is no longer "leisure" time. In countries of Asia, particularly South Korea and Japan, professional gamers are sponsored by large companies and can earn more than $100,000USD a year, in addition to the following that some obtain. In the United States, Major League Gaming has contracted Electronic Sports Gamers with $250,000USD yearly deals.

Also, many programmers are earning significant amounts of money testing these games for the various companies who are more than happy to pay for this service. Once the tester is done reviewing the game they usually get to keep the game. Allowing the testers to keep the game is no small thing as most new video games for consoles like Xbox 360 are priced at $59.99.

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Anyways, that's as far as I need to go with that, there are more, but those are less relevant, even the pro-gamer one is somewhat irrelevant, but I still added it. Anyways, the thing to come away with is that you're missing the mid-core gamer choice.

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#10  Edited By NTM

You mean a character that'll at the end say "Get away from her you BITCH!" And your response will be "Mostly..."