List items
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Including mini-games that are more difficult than the core mechanics - see asteroid mini-game
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Stray from what makes a game great - see platforming and puzzles
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Lacking ANY campaign replay value - see obvious spawns, trigger points, idle AI that performs the same routine regardless of situation, etc.
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Abusing DLC - see the ending to this game? I didn't because I refused to pay extra.
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Scattering collectible distractions that detract from the strength of the story - see coffee thermoses
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Forcing me to use Sixaxis motion controls...even once
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Doing something really well, but not nearly often enough - see humor and story
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Offering story-based DLC AFTER I completed the story
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Not changing substantially since 1986
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