How is this studio still in business? Nothing against Dennis Dyack or anyone at Silicon Knights. And I certainly don't want to see them close. But how can you exist for an entire console cycle, put out two duds for games, loose a lawsuit, have maybe all your projects canceled and still be going? I've seen way too many other companies shut down this console cycle over games that were good or did sell well. Granted I don't think Silicon Knights is owned by any big publisher and it's mostly big publishers that shut down the studios, but still I find it curious that they still exist. Here's hoping they can turn it around before they do go under.