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oldschool2112

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oldschool2112

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If he appeared suddenly tomorrow saying the whole thing was a joke, he would be openly and whole heartedly forgiven. Such a wonderful person.

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oldschool2112

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#2  Edited By oldschool2112

whoa just discovered this - you are my hero!

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#3  Edited By oldschool2112

These are the ones on Netflix instant download:

Pet Cemetery (1 and 2)

Pontypool

Quarantine 2

Grave Encounters

Dead Heat (1988 flick with Joe Piscapo and Treat Williams???)

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#4  Edited By oldschool2112

lol on a side note, you should put "run Pinnacle as admin" in your signature, as the controller wont work in any game unless done so. Maybe thats just a noob issue but i fuxored around a bunch trying to figure out why the controller worked in Pinnacle but not in GW2 until I found a thread on the Pinnacle forums where someone complained of the same thing. Found a couple things that should be set in GW2 preferences if using your Pinnacle config - turn off both double-tap to dodge and target forwarding, as you will dodge when you dont mean to and draw aggro from mobs you didnt intent to pull if you don't.

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#5  Edited By oldschool2112

@Stinkfinger75 said:

@oldschool2112 said:

Ground targetting is really the only hitch as it just so much faster being able to cast right at your mouse curser, vs left trigger/move curser/fire weapskill.

You can go into GW2's options and enable quick casting which will cast a spell/skill at the cursor location with a single button press. I like the idea of it, but you need to know the exact ranges of your skills (which you just might) for this to work well. What Anet needs to implement is some sort of feedback on the skill bar's numbers. For example, if quick casting is turned on then the numbers under the skills should light up green if a skill is castable at the cursor's location, otherwise the number should be greyed out.

I have quickcasting enabled 24/7. Like i said its the only hitch to going controller full time as, although setting up the cursor to snap right in front of your avatar is great, in WvW anticipating targets is too fluid to go thru the 3 step process that using the controller entails (left trigger, move cursor to target area, push ability button - whereas left hand on keyboard, right hand on mouse its all done at the same time). Still love the ability to use the controller, but this issue is pretty much a pertinant negative to using the controller in WvW for me right now. Still great work and glad you introduced me to Pinnacle - might even use it to program my G13 in the future as the Logitech software is lacking in comparison.

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#6  Edited By oldschool2112

@Stinkfinger75: Played last nite for a few hrs with your setup and am convinced its the answer to finger/wrist fatigue with keyboard/mouse. Ground targetting is really the only hitch as it just so much faster being able to cast right at your mouse curser, vs left trigger/move curser/fire weapskill. But all in all its my new way of playing GW2 so thank you! Have a few tech questions but going to take that to your thread on the Pinnacle forums.

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#7  Edited By oldschool2112

@Stinkfinger75 said:

@SamStrife said:

How do I quickly and accurately select where I want to cast my skills whilst still maintaining mobility?

Here's how it works.

The right stick is used for camera control, just like a third person game, but when you pull the left trigger it frees the mouse cursor. So for ground casting you press which ever button on the controller corresponds to a ground targeted spell, the spell target appears on the ground, pull and hold the left trigger, use the right stick to aim it, and press the key again to cast it. Pretty quick, simple and intuitive. If you have quick casting enabled it's easier yet. Additionally, when you pull the left trigger, or release the right stick, the profile is set up to warp the mouse cursor to directly in front of your character so there is no "cursor hunt" and at the angle I like to keep the camera, the area where the cursor warps to is usually right in the sweet spot for where I would want the spell cast.

Nice touch! I use Xpadder also (cuz its free) but will look into Pinnacle. The only other issue I;ve had in the past is the speed of mouse cursor movement - trying to find a compromise betweeen speed and accuracy while moving the curser with the dpad or joistick can be a futhermucker.

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#8  Edited By oldschool2112

Thanks for posting this. I really like how Skyrim worked with the controller. I too wonder about ground targeting and turning on/off cursor control, as I am in love with the option 'cast at cursor location', which can't be done fast and accurately with a controller. But I like the way you set this up and might give it a shot one day.

Personally using a G13 gaming keypad and hardly ever touch my mouse in PvE, and a G700 mouse with dodge/weapon switch on the two buttons right above where my thumb rests.

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#9  Edited By oldschool2112

wow...a girl getting all lawered up after a guy hits on her. If she were fired I would understand but she left the company. Fuck her - hope she gets ruined financially for this sexist bullshit.

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#10  Edited By oldschool2112

Pretty much even better then the beta weekends. Maybe its finally having the feeling of permanance, but the experience is amazing so far. I read some blogs complaining about it not living up to the hype, which was far less then for TOR IMO. Honestly I feel this game starts off as that CD you listen to once and think "ok rock album -not bad", but that gets better and better the more you listen to it.