The RPS interview was predatory and self indulgent. While there's definitely value in ensuring accountability in game development, it shouldn't come at the price of vehemently poisonous hit-pieces that effectively kick a man while he's down. The piece didn't strike me as hard hitting journalism, but more akin to a vulture desperately trying to get his pound of flesh. This exchange legitimately made me feel for him:
Peter Molyneux: I literally work sixteen hours a day. I literally work sixteen hours a day. I don’t do that just to lie to people, I do it because I believe I’m doing. I totally believe in what I’m trying to make. Yeah, and you can rile the backers up and get them to ask for their money back and you can say, ‘Oh, you’ve broken your promises,’ but I’m still doing it. I’m still working on it. I’m still putting every ounce of my energy. I’m still not going to my son’s play because I had to work on Godus. I’m still getting shouted at by my wife because I’m not home. Do you know what time I got home last night? Two-thirty in the morning.
RPS: I don’t–
Peter Molyneux: Do you know what I was doing? I was dealing with the shit that all of this has come up, rather than working on Godus.
Peter Molyneux: I’m someone, I’m defined by what I do in this industry and I love it so much. And, you know, it emotionally hurts me to have someone like yourself be so angry with me and really all I want to do is make a great game. That’s all I’ve ever wanted to do.
RPS: Do you think you can make a great game?
Peter Molyneux: I think I can try.
Molyneux is a relic from a bygone era, much of his greatness has faded. It's truly sad to see such a pivotal, revolutionary character laid low.