It was really 12 days

  

I know by internet standards this is probably considered old news, but I feel like finally getting some stuff off of my chest. Six days in Fallujah was dropped by Konami because of the contraversy that surrounded it. 

I'll start off by mentioning that I was in the Army Infantry for 4 years.  The unit I belonged to was A Co.  2-2 INF, arguably the best damn unit in the Army's history. ;) 

Anyways, when Fallujah popped off we were stationed about an hour away from there, but rumor started floating around that they were going to call us up for the fight. We were itchy, we couldn't wait for the opportunity to engage into a real battle. Aside from Baritz (spelling) and Baqubah, every other fire fight we had was reacting to an ambush or reacting to an IED. Other then that we waited anxiously for the fight to come to us. So with the rumor floating around that Fallujah was a hotbed still, and that the higher-ups were planning an offensive attack, we prayed they would let us into the fight. After all, that's what we joined the Infantry for. Sure it sounds crazy, but that's a different story. Infantrymen are a different breed of human, they don't run from the fight- they pray for it.

Fallujah was the largest military operation I was ever a part of. This game that was going to be released was about the Marines. As soon as I heard that I was already against it.  1st platoon of A. Co (Army) spearheaded the mission.  When the ground invasion began they were the first people to kick down a door and hit the rooftops. There's actually a book written by a friend of mine, SSG Bellavia explaining this, it's not some huge secret.  Konami just chose to not mention ALL of the facts.

Well the reason I was against it was because of all the losses that we suffered while in the battle. We lost our Seargant Major due to sniper fire, our Commanding officer from a home raid, his replacement our Executive Officer (whom i'm kicking myself for not remembering how to spell his name) got killed with a rpg through the chest.  Vandayburg, a friend of mine also got an RPG in the neck.  It's overwhelming to try to think of them all. Too many people were killed those days, and it really bothered me that Konami wanted to publish a video game glorifying anything close to that.  I understand that the intentions were to try to get people to understand what real war is like, but nobody will know what its like to lose so much in such little time. When a unit loses it's chain of command, that's so demoralizing it's hard to explain.  

What sucks the most is I feel like such a hypocrite.  I love COD4/WaW - yet I'm against this because it hit too close to home. I contradict myself with my own gaming preferences. I'm not upset that the game got cancelled, not in the least bit. Too many brave soldiers AND marines died there, and I don't want to glorify any of that.  

Now before I started writing all this I had it all prepared in my head, after I started going through some memories it's all somewhat lost to me now. It angers me that the Marines are (typically) going to get all the glory from a fight that we shared. Oh well, it's a cold world - I should get a jacket.

Anyone that's interested, the book written by Bellavia is absolutely amazing and it's easy to read.  I highly recommend it.  It focuses on his platoon rather than mine, but understandably so.  They were in the thick of it, I was just on the roof tops.

War is not pretty, it's unpredictable and unscripted. Even the most trained can fall in battle.  Godbless the fallen soldiers and marines, they motivate me to be a better person today.
10 Comments
11 Comments
Posted by Out_On_Bail
  

I know by internet standards this is probably considered old news, but I feel like finally getting some stuff off of my chest. Six days in Fallujah was dropped by Konami because of the contraversy that surrounded it. 

I'll start off by mentioning that I was in the Army Infantry for 4 years.  The unit I belonged to was A Co.  2-2 INF, arguably the best damn unit in the Army's history. ;) 

Anyways, when Fallujah popped off we were stationed about an hour away from there, but rumor started floating around that they were going to call us up for the fight. We were itchy, we couldn't wait for the opportunity to engage into a real battle. Aside from Baritz (spelling) and Baqubah, every other fire fight we had was reacting to an ambush or reacting to an IED. Other then that we waited anxiously for the fight to come to us. So with the rumor floating around that Fallujah was a hotbed still, and that the higher-ups were planning an offensive attack, we prayed they would let us into the fight. After all, that's what we joined the Infantry for. Sure it sounds crazy, but that's a different story. Infantrymen are a different breed of human, they don't run from the fight- they pray for it.

Fallujah was the largest military operation I was ever a part of. This game that was going to be released was about the Marines. As soon as I heard that I was already against it.  1st platoon of A. Co (Army) spearheaded the mission.  When the ground invasion began they were the first people to kick down a door and hit the rooftops. There's actually a book written by a friend of mine, SSG Bellavia explaining this, it's not some huge secret.  Konami just chose to not mention ALL of the facts.

Well the reason I was against it was because of all the losses that we suffered while in the battle. We lost our Seargant Major due to sniper fire, our Commanding officer from a home raid, his replacement our Executive Officer (whom i'm kicking myself for not remembering how to spell his name) got killed with a rpg through the chest.  Vandayburg, a friend of mine also got an RPG in the neck.  It's overwhelming to try to think of them all. Too many people were killed those days, and it really bothered me that Konami wanted to publish a video game glorifying anything close to that.  I understand that the intentions were to try to get people to understand what real war is like, but nobody will know what its like to lose so much in such little time. When a unit loses it's chain of command, that's so demoralizing it's hard to explain.  

What sucks the most is I feel like such a hypocrite.  I love COD4/WaW - yet I'm against this because it hit too close to home. I contradict myself with my own gaming preferences. I'm not upset that the game got cancelled, not in the least bit. Too many brave soldiers AND marines died there, and I don't want to glorify any of that.  

Now before I started writing all this I had it all prepared in my head, after I started going through some memories it's all somewhat lost to me now. It angers me that the Marines are (typically) going to get all the glory from a fight that we shared. Oh well, it's a cold world - I should get a jacket.

Anyone that's interested, the book written by Bellavia is absolutely amazing and it's easy to read.  I highly recommend it.  It focuses on his platoon rather than mine, but understandably so.  They were in the thick of it, I was just on the roof tops.

War is not pretty, it's unpredictable and unscripted. Even the most trained can fall in battle.  Godbless the fallen soldiers and marines, they motivate me to be a better person today.
Posted by Player1

Very cool blog. Thanks for sharing. Good insight. 

Posted by papercut

yes, thats what was wrong with the game, its ignorance to time frames.
But yeah, great blog buddy.

Posted by End_Boss

More people should see this.

Posted by Wolverine
@Out_On_Bail: Thank you very much for serving our country. I understand you point. I'm just curious how you would feel if a film like "Saving Private Ryan" came out about Fallujah?
Edited by Out_On_Bail
@papercut: I'm not sure if your being sarcastic or not, and I hope that you actually read the blog and realize that the time frame is the least of my concerns.  They could rename the game to 12 days in Fallujah and I wouldn't give a shit, that's not even close to my point.  If they renamed it to Marines in Fallujah, I may not have as much an issue with it.  I'm thinking you didn't even read the blog, because nowhere in it did I mention I was upset about them messing up the amount of days. Also, it wasn't 12 days of fighting, it was a catchy title that I used because we were away from out FOB for 12 days.  Get with the program, please.

To the others, thanks for the responses.  

@Wolverine:  I don't think I would be upset if they did it right. There's already countless books/memoirs out and available on Amazon that retell the story. What upset me the most was how the developers say "We want to create a documentary about Operation Phantum Fury." (not an exact quote, but something along those lines)  Well if they are to create a documentary, how can they possibly be doing it from the viewpoint of the Marines when it was most definitely a multi-branch effort?  

Of course, this is all because "it hits too close to home." And I know the majority of the gamers most likely want to see the adaptation of the fight.  I get that, completely.  Hell, when I first heard there was a video game coming out about Fallujah, I was excited.  How many of you can say they are making a video game about something you participated in? But when I heard that the Army was hardly in the game, that's when I got upset. 

It should be known, without question, my unit was attached to a Marine Division during the fight. So I understand the Marines played a big role in it, but not the only role.  If they truly want to make a 'learning experience' then they should from the perspective of all that participated.  
Posted by RHCPfan24

Wow, interesting blog, man. Some of the deaths your platoon and friends suffered sound horrible. I think that these deaths are the main factor of it being canned, although your point of factual accuracy is also concerning. Hopefully adaptations of this battle that arrive in the future give more light to the influence the Army had here.

Edited by TwoOneFive

ahhhh, that video ends right before he was gonna shoot that javelin!!


oh and im sure the game doesn't exclude the army guys at all. 

i am sure what you went through was hell. 
but was it not the same for those marines?
perhaps there was more of a marketable story to tell which happened to the marines?
perhaps it lent itself to a videogame more???

Posted by Out_On_Bail
@TwoOneFive:Oh I'm not saying what the Marines experienced was peaches and cream, because I'm sure it wasn't. I'm just saying that if they want to portray a 'documentary' (which would make for a boring game, in my opinion) they need to be historically accurate when doing it.  Having it from the sole viewpoint of a Marine is already innacurate, just on the sole fact that Army spearheaded that entire invasion.

And here's a badass video of the javalin, the most kickass weapon system I've ever seen.
  

Posted by gamerdude122

First off, I want to say that I'm a gigantic fan of the US Military and I appreciate you fighting for what's left of this country. The current rules of engagement put in place by the stupid Commander-in-Chief do a disservice the Military. thank God Petraeus  (or however his name is spelled) is thinking about changing them. We're getting massacred out there. Oh, ad I thought most people in the Military have much fouler mouths then you've shown. My mom and dad sure did.
 
Second off, I want to say that umm... the some Marines from Fallujah went to... Atomic? and told them to make a game. They told them everything that they could in great detail. Saying that the game being based around the Marines is simply wrong. It's the Marines that came to them first, not the Army. They were only there for 6 days.  
 
And now the game's in limbo (aka Purgatory). damn Konami could've stopped being a douche and just published the friggin' game. I'd probably be playing it by now.

Posted by BraveToaster

good blog