@rowr: I'm less surprised, since the MOBA community seems to pretty quickly ignore anything that isn't literally trying to be Dota but with minor tweaks. Anything that shakes up the genre (Awesomenauts, Super Monday Night Combat, Heroes of the Storm, this game) gets ignored.
I never played EVE for a significant period of time to properly learn the mechanics of that game but alot of what you described can be found there.
This is why i don't think this will ever happen in a big budget game because all of these systems will be incredibly intricate to convey to the players and will alienate a big part of the population that don't want to spend an unreasonable amount of time in a game.
This works for EVE because it is relatively low budget and simple to build content for with space being the only environment and the only thing they mostly add is new ships and more mechanics.
I wish the MMO you describe could be done but i have my doubts about the viability of such a beast.