From what I've seen, there've been a bunch of these made by the community, but no one's tried making some that look more like the original MGS1 codec portraits, pixels and all.
These weren't nearly as difficult to make as they look, since they're basically low res digital paintings. I did a couple passes of individual pixel placement and put it through a very minor pixelation filter to even some colors out, and I think the result looks quite nice!
I'm Korean-American, but that didn't stop me from connecting to Wei in how he sometimes feels alien around the people who look like him, and yet also feels like an outsider with the people he grew up with. That conflict between the home of ancestry and the home of circumstance is a pretty good encapsulation of the Asian-American experience.
As the only one of my friends without an N64 and Ocarina of Time, this was my heralded 'big-adventure' game that I clung to. Loved it. Tried the sequel years later and was disappointed by how awful it was. I hated what Tetsuya Nomura did with the character design.