I think some people are a little confused. It is not free 2 play as you still have to pay $60 USD for the game. There is just not a subscription required (There is still a subscription option called something like ESOplus that gives you the new currency "crowns" every month). You get all the current content and the only things you can buy with microtransactions are "crowns" used for cosmetic only items. No extra powerful armor of weapons can be bought with microtransactions. Also expansions will be available for purchase.
Source: The ESO livestream today where they took questions and clarified the announcement.
I will pick this up for the PS4 for sure.
That's what I don't get though ... that's the free-to-play model with an initial outlay for... what exactly? The Old Republic is straight free to play with expansions you can purchase. This is the same, but what exactly am I buying? Maybe I'm just looking at this all wrong ... it does confuse me though.
@pandabear: Eh, but it sort of is. They give you the system, and you have to power it. To be fair, a charger is both cheaper and a one time purchase. Alkaline batteries had to be replaced quickly, especially when playing Pokemon Red and Link's Awakening. This time, I pay $5 once.
I cannot name one other piece of technology that runs on a built-in battery that didn't come with a charging option. AND if the charger is so cheap AND is 100% required for operation put it in the box. You're actually arguing against the consumer and in favour of the cost cutting by big business and I'm not sure why. I'd rather have an extra charger than have to share one between multiple systems.
Just pre-ordered the new Zelda 3DS XL and Monster Hunter 3DS XL and will flip them on eBay. It's supply and demand and frankly I had just as much time to buy them as anyone else. I mean I bought one of each, so it's not exactly the crime of the century... I wouldn't buy 100 of them even if I could, that's definitely a shitty thing to do. But one one to sell one, I dunno... whatever.
@samfo: "the major Commercial Radio station in Australia" --- yeah.... speaking as an Australian, working in the media who just had to do a reverse image search to work out what that logo was from, can I just say a local Adeliade radio station is not THErmajor Commercial Radio station in Australia.
Also, the Deus Ex logo never made sense because I can see a D but no E... and was the Resident Evil 6 logo that bad? I know about the giraffe blow job joke or whatever, but I thought that before that joke it looked fine to me...
One thing that always bugs me is ALL games need to be online these days. I mean even the single-player Assassin's Creed Unity content basically HAS to be patched to run properly. So when patches are no longer available online in say 20 years good luck playing your buggy games on disc... it sucks, but that's the reality of it.
@pandabear: Not in budget nor scale but I got more than my fill out of Ryu ga Gotoku Ishin! (Yakuza series), just entered 100 hours of play because there is still actual non-trophy hunting story content to be had (not NG+ yet) which is what I like and prioritize > getting a good amount of hours out of game without it being a mindless unfunny grind, without it losing its touch and feel. inFamous: Second Son at $60 was the complete opposite and I would have given it a very sour review for that reason (no game rentals in my country since mid-PS2 era contributing) while Destiny would rank high for feeling so good to roam around and shoot stuff in. Inquisition made me and many others go back to Origins and be happy again.
I do see your point, but budget and scale HAVE to be considered. I mean bugs in big scale games are the norm, rightly or wrongly. I think OPs original point was he's sick of bugs ruining big budget games and your retort was it doesn't happen in Japanese games... but I don't think Yakuza's scale is anywhere NEAR that of Inquisition. If Japanese developers ever make a truly large scale open world like Skyrim or Grand Theft Auto V then we can do an apples-for-apples comparison, but until then you can't compare titles like that. Japanese games generally have less bugs because they're smaller in scope than ambitious western games. (Not an attack on Japanese games, that would be stupid, just how I see it really)