There is something absolutely crazy about being the only person on all of GiantBomb to have trophies for Afrika. Especially when I only have a B in it.
Let's see... in Mortal Kombat, I've forgotten which button does block. In SF4, I'm still having trouble breeding out the "jump in" instinct, and all blocking is accidental. In Tekken, I'm in with the people that said they sidestep instead of block.
So, yeah, I'm not just a member of the no-block dojo, I'm the owner and operator of a franchise establishment.
If you want to sell me a 3DS, Nintendo, just get to work on localizing Phoenix Wright x Professor Layton. I appreciate you still selling me Layton on my DS, but be a pal here. You want me to buy a 3DS, I want to have a reason to buy a 3DS, you could have a reason for me to buy a 3DS. Help me to help you by helping me object to Professor Layton.
"Who gives a shit what happens in cambodia? I don't care what happens there as long as they keep making my shoes and sushi. Don't waste everybody's time under the pretense of a game."
It's great to know I share a universe with this waste of a person.
If it's truly a Kaufman-esque gag, aren't they basically obligated to never admit that it's been a gag and go to their graves insisting everything was being played completely straight?
Pitfall and Pitfall 2 will eat up your life, the two Twinbee releases as well as Finalizer were all good, City Bomber is great, Tempest and Battlezone were both fun, and I'm a big fan of Black Widow and Mr. Goemon. Also, the arcade versions of Centipede and Millipede for Game Room seem much better than the Live Arcade iterations. Oh, and Gyruss is definitely worth the pick up.
If you had told me that I would be playing a game almost entirely constructed from meta-jokes about the video game industry, built within a framework of a JRPG and visual novel, I may have called you mad. I may have called the publishers mad. I may have called the world itself mad.
But here I am, playing Hyperdimension Neptunia. When the prologue cutscenes of your game manages to to make a "Genesis does what Nintendon't" joke in 2011 and more surprisingly makes it work, I'm truthfully unsure what could await me further into the game. Summons of Fantasy Zone, dungeons where you're chasing a remarkably fast blue... wolf, an extended discussion regarding the breast size of respective consoles, an almost Final Fantasy 13-esque stagger meter as part of the battle mechanics...
This game is weird in ways I didn't know video games could be. Though ultimately, what shocks me about it is not that it was simply made. I have far too much knowledge about Japanese geek culture for that to be surprising. What shocks me is that it was released in the West of all things. How did that happen? I have no real idea, but I'm just glad it was.
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