I think I'd much rather an open world like the original Mafia, where your only focus is the main story and maybe one set of side missions. The side content that exists in most open world games today is usually 5 types of missions that you repeat 50 times. It would be interesting to have an open world game where they replaced the side missions with a dozen focused story lines told in the world, sort of like LA Noir. Seeing the world briefly from multiple perspectives makes the world seem more believable; scouring every nook and cranny of it for feathers or diamonds makes the world feel too familiar and fake.
I never played Wasteland, but Fallout 1 & 2 over and over. About six hours into Wasteland 2 i'm really satisfied so far. Feels a lot like old Fallout. I can see myself replaying this, just like the old games.
That's all I needed to hear. Buying this for sure!
I have "fun" playing "games" like "Kimi to Kanojo to Kanojo no Koi." and "Subarashiki Hibi ~Furenzoku Sonzai~" even though by the end of reading ether one I felt like digging a ditch, lying down and just waiting to die would have been a happier experience.
Beyond Good and Evil II. I really liked the first one at the time and couldn't wait to see more of that universe. Even if it did come out today, too much time has passed since the first so it wouldn't be the same.
@mjhaylett Far Cry 2 was definitely a game I did not expect to like as much as I did. What a great game.
Assassin's Creed: Brotherhood- Everyone was raving about this game, but I found it pretty monotonous. A lot of the side content felt like padding and the characters were plain boring. I spent quite a bit more time in the multiplayer which I found to be quite good.
Metroid Prime 3 - I enjoyed the first game immensely and the second one as well. The idea of playing the game with motion controls and slightly better graphics was enough to sell sixteen year-old me on the game. When I played through it, though, I really didn't like all of the dialogue and additional characters. What made the first two games great in my mind was the feeling of exploring an unknown planet on your own. The only information you got came from scanning the environment and reading journal entries. (I'm a bit scared to go back to the first game because I'm sure nostalgia is affecting my memories)
Stronghold 2 - Stronghold Crusader was one of the first games I bought at full-price as a child and I played the hell out of it. When I finally played Stronghold 2 at a friends house a few years later I was shocked at how poorly made it was.
Gran Turismo 5 - I knew going in that it wasn't going to be the best game, but I really wanted something like Forza for my PS3 (I had sold my 360 at this point). I think I spent more time in photo mode than racing.
Enslaved - I think this is when I confirmed that I had outgrown most stories told in games (I find that even the best stories in games are a little hokey when compared to books or movies). The story certainly had unique qualities, but it still didn't work for me. It didn't help that the performance on PS3 was lacking.
In my first year (studying physics) I had a gaming PC and boy, what a mistake. It's way too easy to start playing games all the time when you can play almost everything on steam. I currently use a $400 thinkpad with ubuntu and windows and it's good enough for my needs (Basic programming in python, matlab, and C). It's a good idea to put heavy gaming aside in your first year so you can work hard at your studies and have time to try new things or hang out with friends. After that year you'll have a good idea of what it takes for you to do well in school and then you can figure in gaming time.
EDIT: In my opinion, high-spec laptops are a waste of money. They never last as long as a desktop of comparable quality, almost always have fan/cooling problems, cost tonnes of money, and can't be upgraded. If you really want a high end PC, just get a desktop.
I will never understand the compulsion to finish a game you're not enjoying anymore rather than starting something new that you might enjoy more. If a game keeps me hooked, cool. If not, I stop. Beating a video game is hardly an accomplishment worth striving for.
Totally. As long as you're having fun it doesn't matter if you beat the game or not. A lot of games become a slog after a handful of hours anyway.