Personally I had a blast playing the Destiny Beta. I agree with some of the Gamespot concerns - most notably the repetition of environment use and that Devil Walker. Saying that, the Level 6 Strike was extremely satisfying in the most part. The combat is pretty special and although there's 3 instead of 4 in that strike team, it still felt like the right amount of players. It was a shame that when we got to the Devil Walker bit, we had to take potshots for about 10 minutes to take it down - although I ended up getting close enough to throw out a grenade and knock some damage off there.
Also love the Ghost Gun ability - activating that thing in the heat of battle felt very empowering, especially when you have those three thermal shots to play with. I also played the Beta on the PS3 (PS4 at work), and appreciated that Bungie did a great job with porting it across from the PS4 - environments still looked impressive and vast. Think the only issues with slowdown happened in the Tower, though might be a network thing.
All in all, I'm pretty much sold on the game. I have yet to get a PS4, though will definitely be picking up the Destiny bundle. It feels a lot like a modern PSO - even sounds a bit like it in the Tower too - oh, the music is incredible. Marty has left a strong legacy after been unceremoniously booted out of Bungie. I was super-obsessed with PSO on the Dreamcast and I'm getting the same kind of vibe with Destiny.
Getting many copies of this. Vigilante Edition for the cap and facemask will provide hilarious studio-based photo opportunities. Be sure to use the thing I worked on in the game! I can't mention what yet, but I will eventually.
Some nice logos knocking about here. Being a design whore, I love the subway stuff though you should use this excellent link for refining the idea and maybe getting some inspiration for alternate designs - http://thestandardsmanual.com/
Quite enjoyed it - I think a majority of the important games got a nod, although the Number 1 spot seemed to be more of a trolling than anything. Plus that Jon Snow interview above kind of reveals the surprise. Some excellent things of note -
Jeff Minter's jumper.
Televised Space Invaders tournament.
Gary Whitta's bizarre accent.
Fat Rab not so fat any more.
ZX Spectrum vs Commodore 64 (Interesting that there was no mention of Amstrad - the third 8 bit)
An amusing masturbation joke about the Wii.
Also interested and a little saddened to see zero female game devs interviewed - a lot of female game journos though. Maybe that's the way of the industry, though it shouldn't be. Glad Parappa got a shout too. Also glad that shows like this are being shown on terrestrial television.
Show's up on the YouTubes although I think it's also hitting torrent sites too, so should be easy enough for everyone globally to check it out. It's definitely recommended viewing.