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picklecannon

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picklecannon

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#1  Edited By picklecannon

SO HYPED! DOTA DOTA DOTA DOTA ALL OVER MY FACE!

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picklecannon

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#2  Edited By picklecannon
@Three0neFive said:
kill it with fire
This is the only correct response.
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picklecannon

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#3  Edited By picklecannon

I think guild wars made him start doing live on three so it's a good fit.

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#4  Edited By picklecannon
@TehFlan said:
@JasonR86 said:
@tsolless:   I understand why developers and publishers don't like the used market and, if we all only bought used games, there would be no video game industry as there would no longer be any money to be made from the business.  BUT, I don't think it is ethically wrong to sell a video game one has purchased just as I don't think it is ethically wrong to sell one's car, one's house, one's computer or any other product one has purchased and now owns.  Video games are not a service they are a commodity.  They are purchased and owned.  To call selling used games as bad as piracy is silly.  One is against the law, the other is not.  Pirates never owned the game to begin with.  A used seller did own the game they are trying to sell.  The people you are talking about are overly dramatic and just plain wrong.
This pretty much sums up my thoughts. I usually try and buy games new because I like to get things in the best condition possible, but people that get upset over other people buying used games is kind of ridiculous.
And what are your opinions on CD-Keys for console games? Or how about DD for every game and not having physical copies? Being a PC gamer myself I wouldn't mind it and it would be the best possible choice for a developer to combat used game sales.
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picklecannon

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#5  Edited By picklecannon

I don't even know who you're even trying to mimic.

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#6  Edited By picklecannon
@Toms115 said:

@picklecannon said:

@Toms115 said:
i have three theories on why people are against used games:  1) people don't like it when other people get a better deal than they did 2) people think that devs/publishers somehow lose money on used games 3) people are retarded  take your pick. they all work out the same, anyway.
How does a dev not lose money when somebody buys a used game?
because there isn't some fantasy meter that clocks down when somebody doesn't give them money. 
But the person obviously wanted to spend money on the game or else they would pirate it, they just didn't feel like paying full price.
 
EDIT: I don't know how gamestop is in America but here in Canada a week old game is sold for $5-$10 less used than a brand new copy of that same game.
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#7  Edited By picklecannon
@Toms115 said:
i have three theories on why people are against used games:  1) people don't like it when other people get a better deal than they did 2) people think that devs/publishers somehow lose money on used games 3) people are retarded  take your pick. they all work out the same, anyway.
How does a dev not lose money when somebody buys a used game?
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#8  Edited By picklecannon
@TobbRobb said:
Companies get no money off of used copies. So buying used you are not supporting shit, and could just have pirated instead, saving yourself 15 bucks. I'm not saying you can't sell used or that it's illegal, but it is a dick move.
Which is why I think sometime in the future consoles are going to start requiring CD-Keys for games. Easiest and least intrusive way for a developer to kill off used game sales.
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#9  Edited By picklecannon

Do you play a game/run a program at first perfectly fine? If so it might be a memory leak. The program is closed but it is still taking up your memory and if you re-open it a couple of times it'll eat it all up.
 
http://en.wikipedia.org/wiki/Memory_leak

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#10  Edited By picklecannon
@DarkDude said:

The MD team may be able to "shock" you back into action, although it may not have an effect.

Why does that trio count but blizzard doesn't? WTF MANG I would've finished so much sooner if Blizzard counted.