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Ping5000

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Ping5000

449

Forum Posts

0

Wiki Points

6

Followers

Reviews: 36

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#1  Edited By Ping5000

E3 Day Two: Leigh Alexander's spiel on MGS4 and Hideo Kojima.


I understand she loves the Metal Gear series and I understand she loves Hideo Kojima.

The problem, I guess, lies in the fact that she was Too Human. Oh. I just did a Leigh. I think.

Obviously, I disagree with how she went about MGS4, not the specifics. The standard of scrutiny that was set for that game alone was beyond the beyond. The only reason so many obviously obfuscated details were extrapolated from MGS4 was because of her reverence for Hideo Kojima.

So, that leads to my general issue: Is this fair? Hideo Kojima, Shigeru Miyamoto, Chris Avellone, Suda 51 and so on and so forth -- they're well-known developers and when someone realizes that a big name is attached to a project, the game suddenly becomes "That game from that guy." and not "That game that is a game."

This in itself is fine, but once you tack this detail onto reviews, it suddenly becomes an issue. I know, we're human, but once the game becomes more than just a game, there's an initial bias, a pervasive one that will either tilt overall feelings from glee and ecstacy or mega-disappointment because the developer failed to live up to his usual standards.

I know I've done this. I love Valve. Besides the whole fiasco with Left 4 Dead 2 considered to be too early, their games are attatched with quality and I bring those expectactions with me when I play their games. Leigh Alexander has only helped me realize how unfair that can be by showing the most extreme and lop-sided face of it. Thank you.

So no, of course it isn't fair. It isn't fair at all. It puts well-regarded developers in a bind, where they suddenly need to match pre-concieved expectations just because their last game was delicious and awesome. Then again, names are a big deal and when we all hear that BioWare is making something, we all start to care. This thing is just confusing. I don't know where I'm going with this anymore. This can go on forever. I'm hungry. Oh and I think BioWare games are a bit overrated. I am totally aware of how hypocritical I am being right now. I am so hungry, though.

Besides, Hideo Kojima needs to take a look at a goddamn dictionary, because he either needs some fresh and better writers or just not write anything ever.

Hook, line and...
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Ping5000

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#2  Edited By Ping5000

Well, this is dumb-dumb obvious.

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Ping5000

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#3  Edited By Ping5000

I saw Jeff Gerstmann all get up on an Atlus dude's face asking about P5 when I was walking around the floor. He looked unsettled and distressed.


And besides, there are plenty of SMT stuff Atlus can make. Just slap on the "FROM THE MAKERS OF PERSONA 4" and you have everyone's attention.
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Ping5000

449

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Reviews: 36

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Ping5000

449

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Reviews: 36

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#5  Edited By Ping5000

This is game is in capable hands. Way more capable than Bethesda's.

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Ping5000

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#6  Edited By Ping5000

A PS2 and Persona 4.

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Ping5000

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#7  Edited By Ping5000

Penumbra done by Japanese guys. Cool, I guess.

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Ping5000

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#8  Edited By Ping5000

Well, the presentation of the combat is nowhere near the stuff that was in the target renders. Not surprised, but you know, dang.

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Ping5000

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#9  Edited By Ping5000

Cleavage. I suppose if this was developed internally by Team Silent (Question: Do they still exist?), everyone would try to extrapolate some psychological meaning out of it.

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Ping5000

449

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#10  Edited By Ping5000

Only I can win.