PixelSoldier's forum posts

  • 17 results
  • 1
  • 2
#1 Posted by PixelSoldier (59 posts) -

(I have not read EVERY comment on this story)

I feel that there is one question that has neither been asked, nor answered, regarding this controversial element of, "Hotline Miami 2: Wrong Number." What is gained here by even alluding to the act of rape perpetuated by the player-controlled character?

Last year the topic of sexual assault came up in regards to, "Metal Gear Solid V: Ground Zeroes."

*****SPOILERS*****

In that game's conclusion it is suggested that Skull Face placed a time-bomb inside the vagina or rectum of Paz. This is not explicitly stated, but implicitly suggested. When I first watched the cut-scene I'm referring to I was immediately disgusted. As I continued to play the game and unlocked the cassette recordings that grew more and more explicit as to what was being done to Chico and Paz by Skull Face I began to feel a genuine hatred for the character of Skull Face and a desire to exact retribution, (or pehaps 'Revengeance') against him for the wrongs he had committed.

In my opinion that is an example of using the perpetration of a reprehensible act as an effective means to manipulate the player into feeling actual animosity towards the antagonist. I hope that Skull Face is the end-boss of, "Metal Gear Solid V: The Phantom Pain," so that I can satisfy my virtual-personal quest for vengeance.

In regards to, "Hotline Mami 2: Wrong Number," the depiction, or implication of sexual-assault relates directly to the character you control commiting the act. Even if direct-control of the character is removed from the player, the player's experience of the game is being related through that character. The actions of the character directly relate to the player regardless of video game contrivancies.

Many of the comments I have read here seem to justify themselves as an argument for freedom of speech, freedom of expression, or as a defense of artistic choice. Art is an aspect of a society's culture. If the Australian Rating Board has decided that, "Hotline Miami 2: Wrong Number," is a piece of art that they do not want to officially endorse as a part of Australian culture, then they are well-within their rights to ban its sale within their country. Why would they want to collect sales-tax on something they consider morally reprehensible? Who would want to profit from that, why would anyone?

Artistic expression is worth defending and protecting. That being said, there are such things as, "bad artists." They are not immune from criticism or condemnation and they are not deserving of massive exposure. Killing is a violent act that the victim only experiences once , rape is a violent act that the victim may experience over and over in their mind and that is what makes it both violent and cruel. Why would any of us want to embrace that as part of our culture?

#2 Edited by PixelSoldier (59 posts) -

"Dry," Bowser? Does this mean we should attribute Bowser's princess-knapping to his struggles with alcoholism?

#3 Edited by PixelSoldier (59 posts) -

You should listen to the Tested podcast, "This Is Only a Test," Will and Norm do a good job explaining these things and I imagine this'll be a big point of discussion on their next podcast.

#4 Posted by PixelSoldier (59 posts) -

I'm positive that it was during a Battlefield: Bad Company 2 TNT.

#5 Edited by PixelSoldier (59 posts) -

While none of us know the full details of what happened, I am somewhat perplexed about their current incarceration. I'm in the military and have worked at locations that draw tourists, but where photography is prohibited. The most I have personally seen done to those who take photos having not seen the signs stating that photography is prohibited, or disregarded the signs and take pictures anyway, is that a member of base security stops the individual, explains the restriction and then either deletes the photos taken, confiscates the recording media or confiscates the camera. I don't know how the Greeks typically handle those situations, but it's their country and they can make their own laws regarding where photos cannot be taken in the interest of national security.

As to those saying that photography of military installations are harmless and that you could access photos of those locations on Google, I would say that satellite imagery and photos taken on the ground serve two very different ends. A picture of the area that you might find on Google may prove to you something exists, but a picture taken on the ground could potentially show you the number of guards, where they are positioned and how they turn over during a shift change. I don't mean to imply that these developers intended to learn anything like that, but the local base security has a responsibility to assume the worst.

Hopefully the situation will be resolved quickly and these two men can return to their families and homes soon.

#6 Edited by PixelSoldier (59 posts) -

I've only briefly looked at the comments made thus far, but I'm glad to see people considering the deployment of this streaming gaming tech on the PS Vita. I don't think this would be something to benefit current PS3 owners. I would imagine this being done in a way to allow people to play their PS4 games on the Vita. So let's say you buy your new copy of "The Very Last of Us," register the game on PSN and you're able to stream your game when you're on the go with your Vita. Whether or not that happens remains to be seen, but if it does happen I'll feel pretty smart.

#7 Edited by PixelSoldier (59 posts) -

@Shadow: Well, you shouldn't.

#8 Posted by PixelSoldier (59 posts) -

Alright cool, it's definitely been the characters and story that I'm enjoying so much, while I do a lot of sneaking and running away from hazmat ghosts. I haven't beaten it yet, literally just entered the casino before typing this, so I want to ask; is Christine Veronica Santangelo's girlfriend that she refers to having been split up from if you talk to her after she's become your companion?

#9 Posted by PixelSoldier (59 posts) -

So I started playing Fallout: New Vegas back in May, which was great since I was able to pick up the game new for $30, and I've been enjoying a fairly crash-free experience given the engine. Over the past month I've been playing all the DLC and am currently nearing the end of "Dead Money." I've already played-through "Old World Blues" and "Honest Hearts" and so far I'm enjoying "Dead Money" the most. I was a little hesitant about even getting "Dead Money" given the generally negative impression I'd picked up on from the Bombcast and various other game sites, but I think "Dead Money" has been my favorite piece of DLC for this game thus far. I just wanted to ask the community how they felt about this piece of content and whether or not my appreciation for "Dead Money" was just a case of going into it with lowered expectations or my own particular tastes.

#10 Posted by PixelSoldier (59 posts) -

@SwirlinDervish: It was the May 10th Bombcast.

  • 17 results
  • 1
  • 2