By Pixelzombie 1 Comments
So people are comparing the negative reactions spawned from 2Ks " XCOM" announcement to the Fallout 3 uproar. The comparison does not hold water.
Fallout 1 and 2 were terrific games due to their setting, writing and roleplaying. Many believed Bethesda weren't up to the task of recreating that, but surely they did a fine job of making it work in first person. It was, after all, possible.
The original X-com games were terrific purely due to their gameplay mechanics, which involved isometric turn-based combat and whole range of features for base and team management. It was not due to a wildly compelling narrative - the gameplay mechanics crafted the story of each playthrough themselves. That's why many believe 2K won't be up to the task of making it work as a first-person shooter. It is, after all, not possible.
Especially not as an FBI agent on a "gripping narrative ride" that "will re-imagine and expand the rich lore of this revered franchise". What lore? Will they flesh out the details on the plasma rifle even further, when I upgrade it through a conveniently placed vending machine?