@mooseymcman: I remember seeing somewhere that there was a working PC build of it but Swery was non-committal on whether it would come out there. But then why wouldn't you release there if you had a working build?
Glad this is happening. I want to support Swery's weird shit, but I don't want an Xbone so this works out great.
Guy's lets pool our resources and see if we can buy all Konami's IP and give it to a good developer. Though I might be able to afford it on my own, I bet they'd give it up for £6 and a hotdog these days.
Y'all think the the release times between TT games is long, go look at Kentucky Route Zero. 5 months between act 1 & 2, a year between 2 & 3 and we're a couple weeks off it being a year since 3 came out, with no sign of act 4. Don't get me wrong, KRZ is one of the best games ever imo and it's not even finished, but god damn they take their sweet time on them.
Looks like PT is going to be just an urban legend that parents tell their children about in hushed tones when asked "Were games even scary at all in the Olden Days?"
Y'know, this is a great point. If P.T. is something that you can no longer obtain in the future, it becomes a kind of incredible little piece of video game history in my mind. The "playable trailer" where you walked through a hall over and over again and was beyond terrifying. People in the future will always be able to watch "Let's Play" videos of it, but never play it themselves.
Someone will have dumped the files to a PC. One day, in the distant cyber-punk future, we'll be able to emulate a PS4 and P.T will be playable by all. One day, I'll be able to scare the fuck out of my kids with it, the same way my dad scared the fuck out of me with Friday the 13th. One day...
@viciousbearmauling: I don't think Valve are getting the majority here. Valve and Bethesda split the 75% and I'd be willing to bet Valve are only taking their standard 30%, meaning Bethesda are taking 45% and getting the most.
I could be wrong about the percentages, I'm just guessing from the cut Valve takes from other sales, but either way Theyve stated that the publisher sets the split. Ask Bethesda why it's so high.
Along with tweeting a link Kieron Gillens blog post about leaving games writing and the lack of respect games writers get for their craft. Yeah, you could say it's just temporary until she comes out and says "I'm retiring from games forever", but I think it's pretty clear she isn't happy.
I'm not quite sure of the details, but Offworld is either owned by Boing Boing or they invest in it heavily. Either way its hosted by Boing Boing, so it is in effect the kind of thing you talk about. Larger site (not quite sure of exactly how large BB is) hosts smaller, focused site.
Yeah... duh, that was actually the first thing I noticed when I clicked that link, and somehow instantly forgot. Thanks for reminding me! :)
I know Boing Boing has been around for a while, but I have not idea what it actually is. I think I discovered it years ago when they were hosting a bunch of Make: Magazine videos, and years later I saw some lady with dyed gray hair (before it was cool) interviewing David Byrne and Les Claypool. I guess they're... eclectic?
Nonetheless, as you said, it could already be that dream scenario I mentioned, and someone like Cara could fit in there perfectly!
Yeah, I have zero idea what BB is either, though I know I've read some good stuff there over the years and Offworld has already put out some good stuff!
I guess I can just hope that Leigh has the budget and inclination to change Cara's mind and give her a fulltime gig, cos she's been my favourite games writer for some time now. I'd be sad to see her go, though I'd be down for whatever she decides to do.
Jokes aside, after hiring Dan I wonder if Giant Bomb is capable of seeing the potential of someone like Cara to fill their next editorial spot. They could do so much worse, and I'm increasingly worried that they will.
I seem to remember Jeff remarking on how cool Embed With was at one point and how he'd like to see more of that, but yeah, I can't see Jeff taking a chance on that. Dude likes to talk a big game about how he wants the site to grow, but I honestly can't see any of it. I get that they have budget concerns and whatnot, but thats just how I see it.