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If the market weren't saturated with open-world cities riffing off of one another, this game would have left a much deeper impression on me. The fresh Chinese scenery was a welcomed breath of fresh air.
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First few hours, I was ready to pen the name of this game near the top of this list, a few hours later it fell to the middle. As the credits rolled it barely hung onto the top ten.
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A bit of a disappointment for me. Following the hype leading to the release of this game, I expected an evolution in game-play mechanics and interactions with the environment. What I was met with was the frustration of instant-fail missions and hunting/crafting with little reward.
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