@PrivateIronTFU said:Why shouldn't swinging a weapon the length of your body take two seconds? Want to attack faster? Use weapons that have faster swings. They do exist in the game. Amazing, I know. Want weapons that will attack 10 times faster with mid animation cancels? Go play a game friendly to hitting buttons as fast as possible, or as I'd like to call, mashing buttons.
The game doesn't need an easy mode. It just needs a mode where all the animations are like 10x faster and can be cancelled. Then it might seem like a game made by people who aren't so into themselves that the gameplay takes a backseat to deliberate, canned animations.
That would not make it a better game. That would make it a different game, period. Can't stand not being able to mash buttons? Don't play.
Edit: And when was the deliberate choice to commit you to an attack when you went for a swing making gameplay take a backseat, and not part of the core foundation of said gameplay period? Is your definition of gameplay that narrow?
Who the fuck said anything about mashing buttons? He's not saying he wants to mash buttons. He's saying that swinging a weapon shouldn't take two whole seconds.
Edit: Just to further iterate my point, you want faster swinging weapons? Use the weapons in the first half of this video. No, these weapons are still not going to let you juggle something in the air. Don't like that? Stop playing.
Is there a reason you're being a condescending dick?
Cancelling a move does not equate to "mashing buttons", no matter how much you want to bring that up in this conversation. I don't know why you feel such passion for this game that any little criticism of it seems downright outrageous to you. All I'm saying is that the weapons I've used all swing slower than I would like, and it makes the game feel like it's taking cheap shots at me.
It's just a game, dude.