Bloodborne is the worst Souls game. I'll agree to that. The build variety is a real bummer. By far the most disappointing aspect of the game, and is the game's key flaw. There's no point having archaic, deep RPG systems if they do not enable the build variety that the series is known for. What Bloodborne is, from an RPG standpoint, is an overly complicated mess of terminologies, stats and mechanics that amounts to absolutely nothing. It just adds complication for complication's sake.
I do not agree with the rest of your complaints. The only time that the art direction missteps is moving from Central Yharnam to the Cathedral Ward. There just isn't enough aesthetic variety between the two areas. I also do not agree with your weapon criticism. See, the advantage of using heavy weapons like Ludwig is the stagger. They have the most reliable stagger in the game. They attack frequently enough that you can basically stunlock most mobs in the game. Ludwig's can even stunlock the massive pigs and most small bosses. By contrast, the only reliable stagger that the axe has is it's R2; the extended form increases stagger chance, but is so unreliable that you should never gamble with it.
Even 'okay' Souls is still some of the best gaming out there. Honestly, I think the general feeling that I got from your post is that Miyazaki has spoiled you with his previous games (and Dark Souls 2).
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