ProsaCC's comments

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Posted by ProsaCC

Great review Brad! 

Posted by ProsaCC

This quick look convinced me to go out at buy my first Nintendo console ever. We had an Nintendo 64 when I was younger and I played Ocarina of Time all the time on it. One of my favorite games ever. 

Posted by ProsaCC

A interesting listen.

Posted by ProsaCC

A nice feature, keep 'em coming!

Posted by ProsaCC

Awesome! Turkisk Peber. What a great segment, you should keep on trying out our Scandinavian treats ;)

Posted by ProsaCC

Great Kane & Lynch pic, can't stop laughing :D

Posted by ProsaCC
After borrowing this game from one of my classmates for a second time I finally made it the whole way through.

R&C is and old franchise which have stuck with the Playstation brand for quite some time, but this is the first Ratchet & Clank game I've ever played. This could make the story and characters hard to follow, but for this game that's not the case. Both story and characters are easy to get into and both are pretty great. A few smiles is also placed in some places which softens the transistion between the story and gameplay.

The graphics are really sweet, espically on a big HDTV. Impressive color scheme and nice looking textures all weigh in on the overall experience. Both characters and environments are done great and both have a variety to them which proves vital for the player's caring over them.

It's an ordinary platformer with a lot of shooting in it actually, could have been a little more puzzles to solve instead of all the weapon handling. The overall experience left med with few things to wish for (expect trophy support maybe) and I might buy that Quest for Booty expansion off the PSN, just to get some more awesome R&C flavor to my playing habits.
Posted by ProsaCC

So finally, after have owned a PSP since before it's European launch in September of 2005 I have finally beaten one of its bestsellers, Daxter. I really don't know why I haven't gotten around to do this earlier, might have something to do with the fact that I'm more of a talker than a real gamer. I test a lot of games but rarely spend a lot of time on one in particular, if it's not intrigues me into playing it a lot. This and some other reasons (a lot of other games have been coming out for the system since) makes up the foundation for why I haven't finished it earlier.

The game is about the colorful character Daxter and what he's doing while his best friend Jak is imprisoned. Daxter takes the job as a bug exterminator and starts to wipe the city of its bug problems. Its a beautiful game and it was one of the first PSP games to really push what the system can accomplish graphically.

This was the first Ready At Dawn game and the success of Daxter made them famous enough to get hold of the God of War franchise and yet again push the system to the its limit.

Daxter is the one game every PSP owners should sometime have tried out. It's the Mario of PSP. Go try it!

Posted by ProsaCC

Interesting input guys!

Posted by ProsaCC

I downloaded this demo when it first came out on the PSN, then I didn't touch it before yesterday. With no expectations what so ever I booted the game up and was suprised to hear Woman by Wolfmother being played in the background. The exact song was in the first Motorstorm, so is this just a copy of a copy sort-of-game? Turns out it's not.

You have only one vehicle to choose from, the ATV, but this is more than enough since the tracks are so very well made for this type of vehicle. The environments are really well made and are up to date with Motorstorms. You start the demo with a tutorial on the basic controls and how you can start making those air stunts. The control is surprisingly good and keeps your wheels on the road.

After learned how you make your way around the test course with some help from the boost system, you move on to the real track. This one has a lot of hills and mud in it, perfect for those big air jumps and more stunts. I really like the system in which you acquire the different level of stunts you can pull off, you have to pull off some basic ones first and when you have filled the bar enough you move up to intermediate and so on.

If you use to much boost you will loose the ability to pull of those more advanced stunts so there is a tactical aspect as well. On the real track you will be crashing a lot more than on the test course, but no worries about long crashing sequences. After crashing it only takes a quarter of a second before you are back on the track, I like that a lot.

Overall a cool demo and I think it should do pretty good since it is for PC, 360 and PS3. I won't buy it, but could see myself borrowing this one.

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