I've noticed something kind of funny. People act like backwards compatibility is a standard and always has been, but honestly the only consoles to ever do it flawlessly were the wii and the Ps2. No sega console ever had backwards compatibility. No Nintendo console up till the Wii had it. The 360 and Ps3(eventually) didn't have it natively or flawlessly*.
When it comes right down to it, I sort of wonder why we expect it as such a given.
*By that I mean it took jumping through hoops to do and, by the end of it all, both consoles had sort of given up on it.
@punkxblaze: Okay, if we go deep, and get really analytical about this - we have the short term ability to say fuck you to MS - but the overall trend is toward extreme management of how we get to use our products - the market will close down - big franchises we love will be held to ransom - we will have the choice: accept the industry's terms, or don't play game five in a series you have loved since childhood.
Thats the nature of corporatism - you can't escape it in the long run if they want a thing - you have the choice of playing the odd indy obviously, but the saturated games, which are cultural touching stones, and get talked about at work - they are the monopoly of big companies - people seem confused as to why MS would do this after the SimCity and Diablo controversies - but there is no great mystery to it - they know people will accede to their terms in enough numbers that it becomes an inevitable feature.
You make a good point. I suppose right now I'm just kind of petulantly waving my arms and hoping Microsoft takes all the negative feedback in to account and backpedals on this, since it's at a software level.
Xbox Zune. Jay Allard has been with the company the whole time, banging away at this in the dungeon. We all applaud the long con while Jay Allard moonwalks on stage and then urinates on the front row. Microsoft goes bankrupt the next day.