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pureguava

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pureguava

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#1  Edited By pureguava

I am an avid PC gamer, but not a pro gamer by any means. I've played a lot of console games mind you, from the NES all the way to the XBOX360, but I have always preferred that mouse and keyboard combination - and the ability to truly customize my game, and my gaming platform.
 
I also, like some of you, now have a family - wife and a kid, dog and a cat. While I love my family, shutting myself away for hours back in my "man cave", as I like to call it, to play some PC games, doesn't always gel very well with the girls. And working in the web-hosting business, I get to sit in front of a PC a majority of my day. Coming home to sit in front of another PC for my entertainment has gotten less and less appealing over the years. Solution?
 

Build a rig for the living room!

 
If you are a PC gamer as well, the first question you might be asking is: "Mouse and keyboard on the couch? Really? Headshot much?" 
 
That was the most difficult part of the project, and required many many trips to the local Fry's Electronics. However, I found this gem of a product: Microsoft Comfort Desktop 5000 with Bluetrack technology. Look it up! This Bluetrack mouse works on just about every surface I have tried, and has made PC gaming from the couch a reality for me. It offers extremely precise control as well - it isn't as gimmicky as it sounds. 
 
Surprisingly, the adjustment hasn't been that problematic. Now granted, with games like Dragon Age: Origins, World of Warcraft, Diablo II and strategy games, this transition was quiet easy (and quite comfortable I might add!) - My TF2 and CS:Source matches are still needing work,  but by no means is it impossible or dreadfully worse than some might imagine a transition from the desk to the couch to be. And a true ladder match of any kind will always require a desk.
 
Some other myths/theories I was facing:   
 
  • 1280x720 on my 720p Samsung 40inch LCD + a DVI to HDMI cable = loss of quality? 

Quite the contrary. I was amazed to discover the display quality of my games had little to zero degradation  from my high contrast 1600x1050 ViewSonic 25 inch wide screen PC LCD. Keep in mind, physical distance from the TV plays a factor here, due to the resolution. I would love to do a side by side comparison, but I am pretty sure that overall presentation even rivals my XBOX360 HDMI setup. I would also love to try this on a 1080p LED/LCD - I can only imagine it looking even better. 
 
  • Sound quality
 
A 3.5mm stereo jack to RCA to my home theater didn't present any problems, and wow, do home theater speakers/sub make a difference for a game! I need to get an optical 5.1/7.1 surround sound card to really make this part of the experience shine. And thank the nines for Bluetooth headsets.
 
Having had this setup for only a few weeks, I can already tell you it was a great decision. The family time has gotten more exciting, and sharing the PC and the web this way has made for a really cool experience overall. Bringing the PC into the living room is a must try for all you Dads out there wanting to do some gaming, and share music, the web, etc. with your spouses and/or kiddos. Move over consoles.
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#2  Edited By pureguava
@Tynian: Hahaha... but isn't being a fanboy of your favorite platform an integral part of Giant Bomb? I had to give a shout out to PC!
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#3  Edited By pureguava
@Jayzilla: About the character speaking - I did notice that... that is a move on Bioware's part to make the player, you and I, feel a bit more immersed as part of the story, I think. You essentially "hear" your own voice while reading your dialog options. 
 
I think it works - I tend not to detach myself from my character as much when it does not speak a majority of its dialog. They did leave in the battle shouts etc., which can be a good thing or a bad  thing depending on the way you like to play.
 
I perfer total silence other than the NPCs I interact with. I've never heard Link's voice, but I got totally hooked into that character. I must be old. :)
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#4  Edited By pureguava
@Driadon: Ahh - ok then that makes sense. Is there a lock picking skill that you can increase? Or is this just a passive ability of the Rogue class?
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#5  Edited By pureguava

You know, I haven't figured out lock picking yet - as a rogue it seems like some things just pop open for me and some do not. I vaguely remember clicking on a chest and it saying "your skill is not high enough yet", yet another I clicked on it just opened but appeared locked. We shall see.
 
And yes, the fact that I can go back after I am done, play an entirely different story line and character, adds just that much more to the depth of this game. Can't wait to make a human mage!

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#6  Edited By pureguava

So it finally arrives, after a year or so of anticipation, and so far it has delivered. Bioware returns to its roots in fantasy RPG gaming on the PC. And yea, I know it has both PS3 and 360 versions, but I really don't care. Any true gamer knows that this game was meant to be played on the PC.
 
I am about 3 hours in to my Elf Rogue - city dweller story line. I have just rescued my bride to be from the clutches of the human king's son and am now on the run from his minions (I opted to kill the scum). I am about to join the Grey Wardens - warriors against the Darkspawn. 
 
Great roleplay potential here - my dialog so far has been moving more and more towards a hatred of humans.
 
First Impressions

- NOT for the short attention span gamer.  
This is a good thing - deep story line, lots of lore to read and listen to. If you aren't prepared to spend long wintery nights next to the fire listening to some good lore and reading about the history of a new world, then this game might not be for you, or you might not unleash all of its potential.
 
- FOR the old school CRPG gamer.
Deep PC RPG story telling and elements so far. What appears to be some PSX RPG elements mixed in as well, more on that later. i.e. Vagrant Story, FF7, Ultima, Might&Magic, Baldur's Gate, Fallout. 
 
- Great dialog options and story building 
Some of the most impressive aspects of the story, to me so far, are the dialog options. How you respond to NPCs in the world really DOES have a DEEP effect on the story and your interactions with that NPC from that point on. Also, it appears the way you start out talking to someone, effects the dialog options beneath the initial one. For instance if I start off a bit angry at the NPC, I can continue to press on down that direction as far as I'd like. You just have to see this to believe it, this is NOT the typical Baldur's Gate stuff. It's a bit like Mass Effect style interaction, but expanded.

- Incredible music.  
Some of the best fantasy themed symphony I have listened to. See: Howard Shore, Nobuo Uematsu
 
- Great combat.  
Fast paced, critical timing, and choice of tactics.
 
- Awesome skill set.
As I have only played a Rogue thus far, that is all I can comment on. I have 3 "trees" to chose from, and can create any combination of the three to create a truly unique style of play that suits me. You  basically have a rogue tree, stealth, stuns, etc. A dual-wield tree, lots of back stabbing and melee dps.An Archer tree for some ranged DPS and ranged crowd control - like snaring and knocking out.

- Loot and treasure, as well as crafting loot!  
Something to loot from every room/area I clear so far. Lot's of hidden treasure around the maps, towns, etc. Again, a hint of old school console RPG.
 
I will blog my characters journey and my impressions as I continue. Pics and video to come!

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#7  Edited By pureguava
@NoXious: I wish now that I had gotten the collectors edition. This game is going to be a classic.
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#8  Edited By pureguava
@Somadude: I run mine on max settings, and you are pretty close to what I have - I have little to no framerate issues, but keep in mind I don't use anti-aliasing (no point on high resolution monitors really)
 
4GB DDR2
AMD2 Athlon 64 dual core 3.2ghz
8800 GT
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#9  Edited By pureguava

This thing is a PC game at its heart - can't imagine playing this without a mouse and ability to mod. You XBOX and PS3 junkies are lucky Bioware is backed by EA. :D

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#10  Edited By pureguava

I started with an Elf city dweller - good story so far, about 3 hours in. The music is amazing. This game is definitely NOT for the short attention span gamer, which sadly is a majority of the U.S. gamers today (Thanks XBOX and TV)
 
If you miss the deep and lengthy plot, endearing charm, and immersive solo play of  the PC games of yesteryear, a la Ultima, Might and Magic, Baldur's Gate, Fallout 2 - with a few PSX RPG qualities I might add - then this game is for you.
 
More to report as I progress, but so far... so very very good.