Graphical detail and fidelity have never been DICE's problem. Those screens look amazing. Balance and mm/squad formation they need to get better at imo, at least on 360 per my experiences. BC2 did that stuff better if I recall correctly.
First of all three games got the blame for the CEO stepping down, not just TR. And what I do not get is the cost of price protection being excessive because price pressure being strong, especially in NA(per short article).
Personally, I find AAA titles perhaps facing extinction extremely scary...let alone creative freedom bowing to budgets and release timing w/related 'patch development' instead. It is what it is I guess, just sucks for gamers imo. Heh, I'd pay more at release for games if devs were given more resources/time to make their game per vision unhindered. Used game protection too, I have no problem with if it makes the industry more healthy. Yeah, yeah I know greed and BS will always exist in business.. but they are not sound business practices regardless. Those things will work their way out in due course imo.
I have this issue too tc. So many games unopened, or unplayed, or barely started. This, for me, is partly due to going deep into longer games, rpgs and arpgs especially. For instance, I have well over a thousand hrs between Borderlands 2, Diablo 3, and Skyrim. Will I ever stop playing that ME3 mp? Dunno. And every new shiny release that either intrigues me, or gets a lot of critical acclaim, I will still give in and buy. :(
Rationalizations include 'I'll play them some day when there's a drought', or 'when I'm off work in summer', 'or some day down the road when I'll get the urge or have the time'. And I can't even use the many platform excuse, as I'm only a pc/360 guy. If desperate, I'll use the 'oh it's my disposable income, and I don't buy much of anything else hobby wise', lol.
Now about storage....that's a whole 'nother story.
And I lol'd at how VGK's solution of choice is a blog series. So predictable! ;))