pweidman's forum posts

#1 Posted by pweidman (2333 posts) -

Just watched that trailer on Steam, and hell yeah that would be an entertaining QL, and an excellent candidate for a TNT later maybe. Classic hilarity potential from this game with the GB staff.

#2 Posted by pweidman (2333 posts) -

First off, ME1 is fantastic and has the best story telling in the series. Also, you have choices to make that import into ME2. So yes, play it first. ME2 is a smoother, more polished play by far and very entertaining, but the way the trilogy ties together via your choices is not to be missed if possible imo.

#3 Edited by pweidman (2333 posts) -

I'll have a bunch of people to play with online for at least the first month, so I'll do a ton of that, mixed w/sp when applicable. Randoms no. I give 'em a week and there'll be modded crap everywhere.

#4 Posted by pweidman (2333 posts) -

No it's definitely not an easy S. Some because of the no death runs, and some because of finding a full red hero set of matching armor. I did it because I couldn't stop playing it and just eventually did everything. If you put in the time, and get your character truly buffed out(gear, weapon, spells etc.), you will wreck every lvl like a god...but it takes a healthy time investment, and a partner to co-op with as well helps a lot.

I bet there are still people playing it...it's really addictive and will really suck you in if you stick with it.

#5 Posted by pweidman (2333 posts) -

I thought it was fantastic and I was thoroughly entertained. It wasn't some giant collective perfectly and robotically performed on an incredible scale like in Beijing, but appropriately a very eclectic mixture of culture and history that is so reflective of the United Kingdom.

#6 Posted by pweidman (2333 posts) -

The dissonance between gameplay and story does bug me. It's something games need to evolve beyond. And I have to mention Spec Ops because the way the soldiers in that game change and evolve is awesome, and one of the very impressive things about that game. More games should tell stories and have the affects of situations matter to the characters and the gameplay and how they both evolve.

As far as the threads, I just wanna talk games, but I get it...there's not too much to talk about now, so many users are bored. It's fine, no one has to respond or even read. I would love it though if the staff would weigh in sometimes, especially about games and related news threads.

#7 Posted by pweidman (2333 posts) -

@SmasheControllers said:

@HistoryInRust: Arc Pistol is now one of the best Pistols in the game.

Cuz of the nerfs to other pistols? Carnifex still worthy? I rarely play with a pistol, only as a back-up mostly.

#8 Posted by pweidman (2333 posts) -

I loved Halo 2 and 3 mp both. Halo 2 had better maps overall, but the Halo 3 mp looked much better, and was much more secure. Reach not so fun for me. I'll blame Halo burnout mostly...but I liked the Reach sp, so....

#9 Posted by pweidman (2333 posts) -

Stardock announced more that 100,000 digital copies of Rebellion have been sold, which apparently was better than they'd expected. This includes their private distribution as well as Steam sales. It's the first game Stardock has released for digital sale only, and this has convinced them to stick with the digital only model in the future. Brad Wardell explains:

"I remember it was somewhat dramatic in the community when we announced that Sins of a Solar Empire: Rebellion wasn't going to be at retail. The reason was because we have moved away from having set release dates, which are largely announced for to kickoff presales, or for shareholders and retail distributors. Now we don't plan a release date until the game has reached a quality level where we feel comfortable doing so.

Retailers require a six-month lead-in to reserve shelf space for indies, and that's if you can get in. By contrast, with Sins of a Solar Empire: Rebellion, we didn't set a release date until after the public BETA feedback was universally positive."

Brad Wardell, Stardock CEO

First off, awesome for Stardock and by all accounts the game's pretty damn good. Wasn't someone on the GB staff interested in this? Was it Drew? Maybe I'm thinking of another game. A QL would be soooo awesome though.

Also, does this portend more changes ahead for Indie devs at least, and the bigger fish later? Are we seeing the start of digital only services taking over as the dominant distribution method? Works for some already obviously.

#10 Posted by pweidman (2333 posts) -

Yep, and it's an easy one.

Quick info: Full extraction any diff(allied), and full ex w/at least one 'Earth' character(squad), any diff also. 800,000 players w/an extended countdown in the extraction round because of the Broadside failure.

Time to earn credits and get some of these new characters. I got all the guns, and several of the new mods fast, but not one character yet. Damn the changes to character card rates.