I played this episode this morning and felt satisfied when I finished it. But the more I've thought on it, the more I've taken issue with it and that was before reading this. It's odd because I don't normally like games that are just a series of linear narrative events that all ultimately coincide and where choice ultimately has little impact (I really don't care for Gone Home for example), yet I really enjoy Telltale's games. I like The Walking Dead's storytelling and writing more but I much prefer the world in The Wolf Among Us.
It's clearly a noire story and a lot of what happened in this episode is that. Tough choices, moral ambiguity, largely unlike-able characters (intentionally so), that's all par for the course and that's cool. But I agree that some of the shifts, such as the one at the beginning are just very jarring and feel like a part of the scene was cut out to save time or something. And yeah, Colin seemed like such a great character but we haven't seen him since the first episode and he's just here to provoke a fight, then that's it. Why?
I also really don't care for the way they're writing Snow as a bureaucrat. She likes rules and order, that makes sense with her character and she feels an obligation to try to right a broken system as best she can now that Crane's gone. But she isn't at all interested in dealing with the fact that clearly Glamours are too expensive for most people to afford, she just goes "If they can't use Glamours, off to The Farm with them!" And every time someone has to be shipped off, she dumps the responsibility of breaking it to them to Bigby. Why? She's the one in charge, why is it my job to have the awkward conversations for her and become hated by everyone who I tried to get to like me up to now? I get that it was written that way to create dramatic tension but it's not a good way to do it and I wish I could just go "No, you want to be in charge, you have the tough chats."
As for Beauty and the Beast, I once again get that they're incredibly vain people who have warped priorities and that's their character but again, I wanted an option to just go "You know what? Fuck you guys. You got yourselves into this mess, you get yourselves out." You can chide them for their dumb choices but it ultimately doesn't matter and it feels like in the end, I'm going to be forced into doing them a favour they really don't deserve. This is a fairly common trope of noire narrative though so maybe this is how it was supposed to make me feel.
I thought the Johann bit was just boring and it felt like filler. There was no real tension, just some build-up that ultimately went nowhere. You walk through a crowded meat freezer, just to go into a room, look around a bunch and leave while Johann snivels and makes excuses, even going so far as to blame you for not being there for him when he was willingly handing over his store to criminals and not telling you about it. Didn't see the point of it.
I actually quite liked the cliffhanger and thought it was a perfect lead-in to episode 5. A think a lot is going to get crammed into that episode and I'm very anxious to see how it all ends. I hope they can tie all these threads together in a way that's satisfying. This was probably my least favourite episode so far but I still liked it and the entire season so far. I definitely don't think the Wolf Among Us writers are as strong though and they really need to do something with Snow to developer her into a stronger, all round character, rather than one who ultimately just gives Bigby orders. They really aren't doing enough with her.
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