@grillbar: doubt they had many more than 1 million consoles ready for launch in each territory. I know some stores in the US had a very limited number of PS4's in on Black Friday but the thing was sold out nation wide by the time the sun rose. These are pretty great launch numbers and it's even more important to note that there are well over 1 million people worldwide on the wait list to get a system.
Raven10's forum posts
I'm going to third Uncharted 2 and 3. Really the key is a super linear game with a heavy emphasis on a well told story. So Uncharted is one of the best examples of that.
I guess the other question is how into games are the people watching? Like I enjoy watching people play games regardless of the game in question. A lot of more casual gamers might want to watch someone play a Puzzle game that they can help solve. Portal is pretty great for this since it has a lot of humorous elements as well. Then you have people who have no interest in being directly involved in playing the game at all. For those people things like Uncharted are key because they are similar to watching a movie. If you are trying to entertain I'd suggest having played the game through to completion first and then playing it on the easiest setting when non-gamers are watching. Getting stuck on either a puzzle or difficult battle means these people are going to have to watch you doing the same thing over and over. For men modern military shooters sometimes work well. My Dad really enjoyed watching me play the newest Medal of Honor. And I would assume the Black Ops games would go over well.
I also have a good friend who really enjoyed watching her boyfriend play games. Her favorites to watch were Assassin's Creed (those starring Ezio), Bioshock, and Red Dead Redemption. I don't know if I'd recommend open world games if you are a completionist because walking around a world collecting feathers or flowers or what have you can be even more boring to watch than it is to play.
Lastly I want to reiterate how important it is to play on the easiest setting. The people who are watching you aren't getting any enjoyment out of the challenge or the gameplay so watching you overcome some extremely difficult challenge is not going to be nearly as fun for them as it might be for you. And, again, if these people don't want to participate in solving puzzles then make sure you know the solutions going in. It's all a matter of knowing your audience and how involved they want to be. And of course personal tastes matter as well. A lot of teenage girls, for example, are going to have no interest in a modern military shooter. Some will, but knowing if your audience is into a certain subject is another key consideration. Think of movies they like and pick games with similar stories.
Check around more stores than just Origin and Steam. Greenmangaming and Amazon often have great deals on Bioware games and they will likely include Steam or Origin keys. If you are willing to wait a bit I'd suggest heading over to Cheapshark.com. They'll send you an email when a game goes below a certain price on a good dozen different platforms.
@brodehouse: Yup. Language evolves. Terms change their meanings over time. RPG actually initially was used to describe D&D and its ilk. It was literally a game where you played a role. The earliest computer RPG's were just D&D that crunched the numbers for you with games like Ultima and Wizardry following with built in visual worlds and stories. It's not just genre terms. The English language, more than any other, is wildly fluid with terms changing their meaning and with new words added all of the time. As long as people know what you mean the original meaning of a word is unimportant.
I bought a PS3 in late 08 or early 09. My brother gave me his launch 360 when he purchased one of the newer editions. Somehow it still works to this day. I still plan on getting a Wii one day. Maybe next year? For comparison I bought an original Xbox in 2003 or so and a PS2 in 2008. I am a pretty patient person and I realized a couple years ago that it was pointless to buy a game on a console if there was a PC version. Eventually I'd be able to get it for 90% off or something. I haven't purchased a 360 game since maybe Gears of War 3. And I ended up getting Sly 4 with my Gamefly rewards just so I wouldn't waste them. That was the first console game I have purchased since Journey last year. I haven't purchased a new disc based console game since that year with Uncharted 3 and Gears 3. So I decided this time around to just wait until there are enough exclusive games I just can't miss before buying a console. If I really want to play a multi-platform game I can play it on low settings on my PC.
@sergio: It certainly didn't convince many but the fact that it convinced any is impressive. People forget that before the launch of the Xbox people were super skeptical about it. And Halo showed super poorly at E3 that year. I don't think anyone predicted the console would survive its first year on the market. Yet here we are. As for defining the generation I'm more considering what trends began on Xbox that ended up being major signs of things to come. Xbox Live pretty much defined what every console since has been. Console first person shooters came into their own with Halo and even more so with Halo 2 on Xbox Live. A ton of major gameplay innovations and even system level features were found on the Xbox. It let you rip CD's onto a hard drive and play them back during gameplay. It had a hard drive in the first place. The dashboard let you change numerous settings at a system level. I could set the Xbox to display in certain resolutions and not in others. I could set parental controls. Xbox Live eventually allowed users to see if I was online even if I wasn't playing the same game or an online game at all. Xbox Live Arcade began on the original Xbox and became one of the first digital storefronts out there. I could go on. Yea, most people owned a PS2. And there were more and better games for PS2. But in the end Microsoft and the Xbox moved the industry into the modern day while Sony and Nintendo were left struggling to catch up this entire generation. Sony has really turned things around and the PS4 has a ton of brilliant forward thinking features, but the way Microsoft crafted the Xbox and developed games that played to its strengths is arguably the most impressive display of foresight the company has shown in decades. The Xbox was a financial failure for Microsoft. But as a piece of gaming history I don't think anyone would argue that of that generation it was by far the best piece of hardware with the most forward thinking games.
I guess certain longtime fans of the genre get upset because the term doesn't mean what it used to. Being a Roguelike used to mean that in addition to perma-death and randomly generated levels the game was also an RPG. It was also likely tile based with very simplistic graphics. There was very little story. The games were hard and punished careless players. The idea was that as players learned the mechanics and the systems of the game they would get slightly further in the game each time. Now any game with the first two qualities is a Roguelike. Being an RPG is no longer required. Being a simple tile based game is no longer required. Many of the games are not even especially hard. And some even have pretty meaningful story elements. Basically a good portion of what defined the genre for over 30 years has been cast aside leaving fans of the original genre upset. Now personally my stance is that terms evolve. Until someone comes up with a better term for the genre we might as well keep using this since people generally get the gist of the game when you use that term. No, roguelikes today are nothing like they were a decade ago but then again neither are first person shooters.
Can't really think of a better launch lineup ever.
I think you're quite right.
I wouldn't say that. SNES has F-Zero, Pilot Wings and Super Mario World at launch. The Dreamcast had Sonic Adventure and Soul Calibur, and of course the Xbox had Halo, PGR, and DOA3. I would say that the Xbox One lineup has quite a few really good games, but no really excellent games. Super Mario World (or 64 on the N64) both defined their generations and inspired numerous games for years to come. Soul Calibur was arguably the greatest fighting game ever made at the time and was the first fighting game whose home console incarnation was superior to the arcade release. And of course Halo has the distinction of being the only time I can think of where the best game a system ever received was a launch game. Not to mention that outside of Mario I don't think any launch game (and honestly very few games in general) have had the same impact that Halo has. Now mind you there are a lot more games this time around, and more of them are at least decent. But neither console has one of those defining launch games on the scale of Mario or Halo. So I guess that is kind of the question. Nintendo launched the N64 with a grand total of 2 games, Mario 64 and Wave Race 64. But Mario 64 was a defining moment in gaming. Halo was a defining moment in gaming. Soul Calibur (to a lesser extent) was a defining moment in gaming. So while I would say the Xbox One has the most good games of any console launch ever, it is missing the killer app that defines the very best console launches. For my money, at least, the original Xbox had the best launch of all time. Considering how few people believed Microsoft would even make a blip on the console market, the fact that the launch lineup was impressive enough to convince people to buy that over the PS2 or Gamecube says a lot. Microsoft had a lot to prove and is a company easily dismissed as out of touch with what consumers want. But that launch lineup was so good that they convinced the naysayers and ended up defining the generation in a lot of ways.
I feel like you have two very different sets of games here. On the one hand you have games with tons of entries that maybe need a fresh new direction, and on the other hand you have games that maybe only had one or two entries many years ago that just need to be continued. Like I don't think you could reboot Conker or Windjammers speaking there is only a single entry in both series and I don't think people would want some sort of gritty take on Windjammers or something. I also think a couple of those series like Metal Gear and Final Fantasy tend to reboot themselves pretty regularly. Every numbered Final Fantasy is its own unique beast. The series essentially reboots every entry. And Metal Gear keeps many features from game to game but each entry is also drastically different from the last in a lot of ways. So I guess my overall answer would probably either be none of these or maybe Gears of War or Uncharted.