Maybe he wanted non-subscribers to be able to view it and Giantbomb policy is that all archived livestreams are paid content? Just a possibility. Or maybe he was trying out some sort of tech and he didn't want to put potentially broken or uninteresting content on the site? There could be any number of reasons. I'm sure whatever his reason was it was one that made sense to him.
Raven10's forum posts
Playstation Plus is kind of godly. These sales are easily as good as many of the Steam sales. I'll definitely pick up The Puppeteer. Rain looks pretty tempting as well. In fact like half those games look pretty tempting.
See I can enjoy a game while admitting it isn't "good". Like a lot of the ultra-linear FPS games of this generation like the Medal of Honor reboots, Legendary, and so on I enjoyed. I wouldn't call them good and if I had to review them I wouldn't give them high scores, but I did enjoy them. It's sort of like a summer blockbuster. I enjoy a lot of superhero movies. A lot of them are terrible and outside of The Dark Knight and Batman Returns I wouldn't give any superhero movie ever more than 3/5 stars. For me, as long as a game isn't super frustrating I can probably enjoy it to an extent. Jeff made the comment during the GOTY podcasts that he enjoys a lot of movies that get terrible reviews. He didn't deny that the movies were bad. He just likes bad movies. I like both good and bad games, but I can tell the difference between something I enjoy and something that I would consider objectively "good".
@jimipeppr: The music was excellent. I'm curious what arguments you might make about the gameplay being important? Recently we had games like Gone Home and Papers, Please that worked almost solely because they are games. I didn't feel remotely the same about To The Moon.
@saturdaynightspecials: Well since you asked (sorta). As anyone who has read Alice knows, the Disney movie is nothing like the book. This is true of every Disney movie ever, but up to that point Disney had only adapted fairy tales that were several hundred years old. In comparison, Alice was a relatively new book at the time (in that there were very old people still alive when the movie came out that were alive when the book was written). There were relatively modern interviews with Lewis Carol about the book and the meanings behind it. To make matters worse, Alice is an illustrated children's book. And the illustrations were hugely beloved at the time and very well known. So Alice suffered a similar fate to many popular book adaptations. The movie changed the book in far too many ways and fans were not pleased. Since those fans in many cases were the critics who grew up with the book, they uniformly trashed it.
The other issue was that Alice was at a low point in popularity when the movie was released. The initial hype around the book had faded and the crackdown on drug use in the US had made the book unpopular among parents. 15 years after the movie came out we had the rise of rock and roll and the hippie movement, and with that there was a massive resurgence in the popularity of Alice due to the psychedelic nature of the book (Lewis Carol was an opiate addict). Since these new fans could care less about the original illustrations, and watching a movie (even a Disney movie) was a lot more socially acceptable than reading a children's book, Disney's version became the defacto version, and earned quite a bit of profit a couple decades later in home video sales.
@chiablo: Yea, sorry. Typo on my part.
@apparatus_unearth: Well as far as the animation itself is concerned it's pretty damn incredible. The story is okay as is the music. I guess I would call it good but not great. Part of the problem for me, and this is a personal taste thing, is that I just don't like Randy Newman's music anywhere near as much as I like Alan Menken's music. Newman writes pop tunes while Menken writes broadway tunes. They are both incredible at the style of music they write, but for me when I think Disney I think think Broadway not pop. But if you enjoy Randy Newman's work (he writes the music for a lot of Pixar movies like the Toy Story series) then I'm sure you'd enjoy it.
@demoskinos: Well my two passions in life happen to be gaming and animated films and I enjoy writing blogs here because the community is quite supportive in general so while I try to focus my blogs on gaming, I occasionally do a blog on animation. I also find the history of Disney specifically to be very interesting simply because people today tend to believe everything Disney did up to his death was a success which isn't even remotely true. They also either believe he wrote and directed all of his movies, or that he was just an executive and had no involvement while the truth is somewhere in between. So sharing some of the details behind the man and the studio is always something I enjoy doing.
@extomar: I'm honestly a bit torn over whether to discuss the ending in my next blog. I agree entirely with what you are saying but considering how important the ending is to the overall experience of the film I really don't want to spoil it for anybody. I'll have to see if I can write around it in some way.
@tireyo: I'm sure I've written a blog somewhere at some point about that subject. I'll probably write another one after I see The Wind Rises speaking that it is Miyazaki's final film. That studio has an incredible history and Miyazaki himself is such an interesting person.
@cybexx: The problem is when a film doesn't work out and they have to shift schedules around. They aren't going to have any movie ready next summer, for example, after the delay of The Good Dinosaur. They are in a tough spot, which is what I'll be examining next time, where financially they need to release a couple movies a year, but creatively it's not always possible or realistic to expect quality stories to be written like clockwork. That's not how creativity works.
Thank you! I hope part two lives up to your expectations.
Whoops. That was a typo on my part. My apologies.
@butano: Tangled was good but I wouldn't call it Beauty and the Beast or Sleeping Beauty good. The music was classic Menken but the lyrics weren't as great as Ashman or Rice's lyrics. And the story was good for what it was, but it felt like a retread of past ground. It was a solid Disney princess movie but that is all it was. Frozen managed to be that and so much more.
@aetheldod: Yup. Disney rereleased their films in theaters every 7 years until the rise of VHS after which they rerelease their movies on home media every 7 years. That's how they stayed afloat. One of the most interesting things about Disney's history is how today we view almost all of their pre-70's films as classics today but upon their release quite a few were critically panned and commercial disasters. Probably the biggest shift has come from Alice in Wonderland. At the time it was savaged by critics and offered as proof that the story was unfilmable. Now people view the Disney version as the defacto version of the story. On the other hand, The Black Cauldron has always been considered the lowest point in Disney history and I highly doubt any film will ever overcome that travesty.
EDIT: I also thought I should mention that I think the greatest achievement of Pixar is that they are able to handle incredibly complex themes in a kid friendly format. Sure I would love some darker Pixar stuff, but one of John Lassetter's guiding principles is that Pixar's movies have to unearth some sort of emotional truth. Every Pixar film dissects some sort of person. Toy Story is about young children and their imagination. Monster's Inc. is about the working man and manages to say some very powerful things about corporations and corporate brainwashing. Finding Nemo is about new parents. The Incredibles is about middle aged men and mid-life crisises. You can go through each Pixar movie and see the type of person the film is trying to shed a light on. In a simple, kid friendly format, Pixar has managed to say more about life than most of the greatest adult filmmakers ever will.
Now if I worked at Valve...
I would be better at designing games than anyone here including me and thus would hopefully have better ideas than anyone here. If I've learned anything over the years, the best games are the ones that surprise me by NOT being what I want or expect. If Half Life 2 had merely been an extension of Half Life 1 it would never have come even close to living up to the seemingly unreachable expectations people had for it. The only reason it met those expectations was because it did things that no other game had done before and that no one had even imagined could be contained in a single game.
If there is one thing I think I can say with certainty I would like improved on, it would be the excessive amount of loading seen in the Source Engine. Having to pause every ten minutes to load in a new area was a real pain, and it was something that hadn't been fixed by Portal 2 so I am going to assume it is just not possible in the Source engine. Therefore I would extend my request to an entirely new solely next gen engine. The Source Engine was arguably the first current gen engine and it pushed things to levels previously unimagined so better graphics in larger areas that don't require excessive loading.
Lastly, I would like it if they did NOT include iron sights and NOT make this some sort of single player/multiplayer hybrid.