This is one of those things that is always going to irk me, I guess. There's a whole lot of Brink in Titanfall. The fundamental difference is that in Brink, kills were more a means of suppressing the enemy so objectives could be completed, rather than the primary objective themselves. It introduced the parkour aspect and story bookends to matches to the multiplayer shooter but doesn't get any credit, while Titanfall does it and gets praised as revolutionary. I'm sure it brings it together in a nicer, more polished and accessible package, but Brink was a fine game. Unfortunately, people expected a lot more because Zenimax hyped it as having a full singleplayer campaign. It's really the spritual successor to the classic niche multiplayer Enemy Territory games and selling it as universally appealing new shooter for the masses is what lead to the enormous backlash. It's a fine, even great, game for what it was intended to be, just not what was promised. It's just unfortunate that it won't be remembered that way and Titanfall will take the glory for its innovations, as well as its own. History totally is written by the victors. It's how Gears Of War invented the cover shooter.
razkazz's forum posts
I recently surpassed 100 PS2 games in my collection and there are still a ton I'd like to try. I think $53 is a good price, just be prepared for it to look pretty bad on an HDTV, if you have an old SDTV on hand I'd use it. Also be prepared for a lot of the games to hace aged poorly, but that's always the case with old-school gaming, plenty of them are still great.
For original Xbox, that's a tough one, it can look better in HD and the multiplatform titles will look better but are usually a little harder to find. I bought one for the first time myself a couple years ago and didn't find it very necessary since 360 can play a lot of the games anyway, and many I was looking forward to got next-gen re-releases, like Doom 3 and Far Cry: Instincts.
Brink did it first. And people were pissed. I wasn't one of them, I'm cool with this model but I loved Quake III and Unreal Tournament as well. I prefer games getting creative with their alt modes than foregoing them altogether. Tacked on multiplayer or campaign should die, but I think most games should still include a supplemental additional mode, that's an appropriate add-on to the core game.
The PS3 actually upscales really nicely on its own, I found that putting RE4 in progressive scan actually made it look worse. It should look fine. I really miss having a backwards compatible PS3, the upscaling makes a huge difference.
It's madness that Quake III: Arena is played competitively to this day and yet there's never been a true Arena sequel. Now that Carmack has moved on it all seems pretty uncertain but I'd rather they start milking these franchises than let them die quietly.
Ah yeah, I must've read that tweet wrong. On this PS Blog FAQ they say you have to delete the disc install and fully download the digital version.
I saw a tweet from a Sony person that I'll never be able to find, but it said people with slow connections could rent a disc to install and it would work with their digital purchase.
Exploring the beach for the final treasures after completing Tomb Raider reboot's story showed me how much more enjoyable the game would've been had they not stuffed it full of wall to wall Uncharted combat.