By RecSpec 0 Comments
It never seems like I can catch up on what I want to do (posting this at 3:30am because I passed out before I could finish last night). Christmas is done and over with, yet there are so many games to play. STILL a lot of games to play. That is a great problem to have. First things first, no Game Gear game this week, may return next week, not quite sure yet. Next up, I finally finished my Game of the Year list, and to my surprise, Sega shows up twice. My games this week are going to be numerous yet short. Since I've mainly been sampling from stuff I picked up from the Steam Sale. A good thing about this year is that I've actually played every game that I've bought, unlike last year where I bought every five dollar indie pack. Still haven't played all of those games. More on that later, first up, some Wii games.
So I made the mistake last week of thinking Doctor Lautrec was a Layton clone. Turns out the real Layton clone was here the whole time. This Wiiware game (for 600 points on the shop) borrows a lot from that game. From finding hidden hint coins to offering Prestige Points per puzzle (Think picarats). I've only put an hour into the game, but I'm pretty sure I am halfway done. Because there are only 10 puzzles in the game.
That game reminded me how insane the Carmen Sandiego world is. You are an agent of Acme sent to recover the Statue of Liberty, which has been stolen. How you ask? By strapping a rocket onto it. The suspects are part of an organization called VILE because of course they are. The list of suspects are full of witty names like Jacqueline Hyde. To be honest, everyone likes puns in that game, from your annoying contact from Acme to the random people you meet (Herr Doktor Doktor Doktor, no joke, that's a real character name). If you're not familiar with the Carmen Sandiego games, I probably sound crazy. One last thing, I like how the game uses the Wii remote like a phone at times like No More Heroes did. Carmen Sandiego herself will call you at times just to mock your progress, then give you a hint before dropping a pun on you and hanging up. Good times.
So, a bit of background information. Puyo Puyo has come over to the states four times. The first was Dr. Robotnik's Mean Bean Machine, which was a reskin of Puyo Puyo but with Dr. Robotnik and robots from The Adventures of Sonic the Hedgehog. Second was Kirby's Avalanche, which was a reskin of the second Puyo game, Puyo Puyo Tsu, with Kirby characters. The third is Puyo Pop Fever, which came to the DS and Gamecube. The last was the previously mentioned Puyo Puyo Tsu, brought to the Virtual Console as an import. You can get all three on the VC or Mean Bean Machine on Steam.
If you're not familiar with the series, blocks of Puyo (little creatures from a RPG series called Madou Monogatari) drop, and your goal is to match four or more of the same color. When you match four, they disappear. It is a competitive puzzle game, and your goal is to do bigger combos to bury your opponent with garbage Puyo (colorless that only disappear when connected to a group).
Puyo 20 is a collection of characters and modes from the last 20 years. Think of what Tetris DS was to the Tetris series. The game has a story mode for each of its 24 characters, which differentiate themselves by their dropsets, so there is more to each character besides the look. There are at least 15 different modes too. This game has the most play time for me (over two versions, the DS one came out in June, Wii version came out a couple weeks ago.) and there will be more to come on this. Consider this an introduction. If your only look into the series was with Mean Bean Machine, get ready to have your mind blown.
Steam Sale! I am going to shoot to play a different game on Steam every day in January for at least an hour or two. Complete overdose. So get ready for that. (Spoiler: I doubt I will make it.) I've been scratching the surface with these games to get ready.
Jamestown- I don't even know what counts as bullet hell these days. I think this counts. A pretty nifty shooter. Haven't tried the co-op yet.
Frozen Synapse- I love the simultaneous turn-based system in this game. Haven't really dug too deep with this one, but I am starting to pick up a bit of the basics.
Hard Reset- Best menus ever! This shooter is the first old-school PC style FPS I've played in awhile (that's a genre right?) so the whole "KEEP SHOOTING THINGS, QUICKLY!" was a bit overwhelming the first time I played it. Looked nice though, will definitely go back.
E.Y.E: Divine Cybermancy- Played this for a half hour or so. Still shaking my head at the absurdity of it all.
Uncharted 3: My brother and sister hit the max level, all through co-op. I finally got to 55 (Desert Talbot unlocked). We put WAY too much time into that game.
I finally got the mixer I got for Christmas set up, wires and all. It's a pretty awesome device, so many wires and dials!. I was able to mess around with it and record my playthrough of Lady Liberty Larceny. Not much else with it though. I ordered the right cords so I can pretty much do what I want with it. Having a bit of an issue with multiple people though. Had a Skype call running through it pretty well, but everyone on the phone would end up hearing the game audio. Nothing a splitter can't fix though.
I guess the main thing is to build confidence in recording audio over games. My motivation behind this is strange. I'm just trying to have fun with it, you know? It would be a bit strange having all this stuff and not using it. As I've said before in my previous commentary related blog. It's a lot harder than it looks. You have to be on your toes, and always have something to say. I guess this will get easier with more practice.
First thing I'm trying to do is survive the Steam sale. Hopefully I can play some more Lautrec. I still haven't touched Halo Anniversary yet. Pushmo and Super Mario 3D Land will probably continue to collect dust on the shelf. Honestly though, I predict more steam stuff, and finishing Carmen Sandiego.