By RecSpec 1 Comments
I spent about 20 hours playing this game, and I have no idea where to begin. This game is a rhythm game along the lines of Ouendan and Elite Beat Agents, only it has Final Fantasy music. You tap or swipe the screen to the rhythm, and there are a ton of songs from the main series. There are three main modes. Field has your characters crossing the map, Battle has you fighting enemies and bosses, and Event has you tapping along to a (usually hilarious) montage of events from a Final Fantasy game. I forgot how bad Squall was at dancing and driving.
You have a party, like in Final Fantasy games, and each character has their strengths and weaknesses, Cloud has high strength, Tidus has high Agility, Terra has high magic, and so on. They can learn passive and active abilities to help you out on the three stages. Enemies drop items that you can equip. All pretty basic RPG stuff, but it doesn’t seem to help too much at first. Your goal is to get a high score in each song, so what difference does it make if Cloud has higher HP?
Enter the Chaos Shrine. It has Dark Notes which are a combination of a Field and a Battle Stage with three bosses. This is the best part of the game for me because all the RPG stuff is not only useful, but necessary to conquer this mode. In the Field stage, if you travel far enough you can fight stronger bosses, so characters with a high agility are a must. Once you get to the battle stage, you fight enemies to get to the Boss, so high strength and magic are helpful here. If you kill enemies fast enough you get to the third boss, which drops crystal shards that unlock characters. It requires a balance between agility and strength, and has been very addictive because for every note you beat you get another one, and the songs are random. There are even songs that aren’t in the series modes, I have been pleasantly surprised by some of the songs I came across, specifically Judgement Day and Something to Protect.
My main party is Tidus, Zidane, Squall, and Cloud because those are the only games I have beat. This game is as good as Dissidia in being a basket of fan service. Even if you hate the Final Fantasy series, I would still recommend this if you like rhythm games. RPG elements aside, the rhythm gameplay is solid, and there are different difficulty levels for each song, and the types of stages keep things from becoming stale too fast. If you ever liked Final Fantasy though, don’t be surprised if you get completely pulled in by this one. One of my favorite games of the year so far.
Played the demo about a month or so ago and loved it. The full game came out about a week or two ago and it’s just as insane. It’s a bunch of point and click stages where you have a short amount of time to defuse a hidden bomb. You have one shot usually, and if you pick wrong you blow up, and it goes to the next stage.
Stages are grouped together so you keep cycling through them until you clear all of them. The art is pixelly and crude, but it’s charming. And it’s always fun to see exactly what you can do in each stage. My favorite gag so far is when you drink a bucket of coffee and become the Great Cornholio. Yes, there are references galore. Many of the stages are based off of movies from Titanic to Terminator. The craziest things in the game (so far) are the bonus stages, each one is great, and they leave you with a genuine “what the fuck was that?” feeling. McPixel is only ten bucks, but you can play a demo for free to see the insanity for yourself.
I was looking forward to this game because I really enjoyed The Binding of Isaac. I love the way that you can lose everything in an instant, and the stress/excitement that comes from it.. I have had a harder time getting into Spelunky though. There seems to be a lot more to learn than what initially meets the eye, like sometimes there are enemies in jars! I’m sure once I dig through the game some more (no pun intended), I’ll get hooked, but it’s been a rough start.
I do enjoy the random stuff though. Like throwing a girl into spikes because I didn’t want to get hit by a spider, whoops! What I love about these kinds of games are the stories from certain playthroughs, even if they all end with disaster. Spelunky will probably be one of those games where I’ll play it here and there for a long time. I can’t play this for more than a half hour at a time though, too heartbreaking to have a good run go bad.
To-Do ListMy old future bets section is now a list of stuff I really need to get done, because I can’t focus on anything. This way I don’t have to write “God I hope I can beat The Binding of Issac” every single week. Or if I do, it’s documented so maybe I’ll be motivated enough to do these things.
Beat Binding of Isaac- I don’t want to beat everything. I just want to get through Depths 2. Every time I type this, I keep feeling like it’ll never happen.
Beat Lewis Legend on Very Hard- The main reason I started my Very Hard playthrough on Lollipop Chainsaw, easily the best boss in the game
Unlock Seifer- As much Theatrhythm as I’ll play, should be easy.
Beat Rhythm Thief- Already on the way and should be here tomorrow. I need to cruise through this because if I’m trying to balance my time before two rhythm games again I might actually turn into a metronome.
Play Wizorb- Bought this for $1.50. Gotta play it before it disappears into the depths of my Steam Library.
Play Walking Dead- Bought this on a whim too, I hear a lot of good things about it.
Play Persona 3- How the hell did this happen? I thought I was done with RPGs, but nope, ended up buying this because it was on sale on PSN. I want to eventually beat this and P4, god help me.
That’s all for today, now it’s time for me to keep humming Final Fantasy songs. For more of my nonsense follow me on twitter, or refollow me if you happened to unfollow me because of my twitter yelling during Evo. I’m REALLY sorry about that, I just thought that Infrit had it, he really did! Thanks for reading, see you next week.