By Red 21 Comments
10. Valkyria ChroniclesMy experiences with Valkyria Chronicles have been a lot like what I'd imagine an abusive relationship being like. It started off great, albeit a little cheesy, and I started to fall in love. However, after about five hours or so, I started to get some unfair punishment. I'd aim my lancer perfectly at an enemy infantry, the game would tell me "yes, this will hit" and then I'd find my shot hitting miles off of the mark. I'd find that it takes a split second for the game to stop shooting me when I start to aim. Then I started to yell, and get a little bit too mad. I was a bad person when I was with Valkyria. For every magical moment filled with role-playing and tactical glee, there was a throw of the controller. I love myself some Fire Emblem, but that's because no matter how difficult it may be, it was fair. Valkyria Chronicles may be an incredibly beautiful, fun, and magical game, but we've had some fights I don't know we can get over. However, I think that I've gone through some changes now, and I think that if I try, Valkyria can patch up our rocky relationship.
9. Skies of ArcadiaWhat's this? Another Sega RPG? This game is really just on this list because of how much I love the characters and style of Valkyria Chronicles, and because Persona 4 taught me that even a lighthearted and fairly traditional JRPG can be a fantastically memorable and whimsical experience. From what I've heard, Skies of Arcadia is one of those JRPGs that is just impossible to not like, and as a very picky person, I could use a game like that.
8. OkamiI played about fifteen hours of the late Clover Studios' Okami and got to the part where the game made you think it could've been over, only to then say "nope, this game still has another twenty-five hours to go". Revelations like that are hard to take, and despite my love for the game's combat, bosses, story, puzzles, graphics, characters, style, and the paintbrush mechanic, I just haven't really felt like stepping into Amaterasu's paws again.
7. Dragon Quest VDragon Quest is just a series that I pretend to love. The only entrants in the series I've ever played are V, VIII, and Rocket Slime. The only one I've beaten is--you guessed it--Rocket Slime. Like most of the games on this list, Dragon Quest V is a game that I really liked, but then stopped playing for some reason. The reason I stopped playing Dragon Quest V is because I got hitched and started gambling. Then, after buying two ridiculously overpowered swords, I got lost and couldn't find my way. I love the game's story, passes in time, party system and I'm completely fine with grinding in it. All I want is a map and some motivation.
6. Psychonauts'Cause otherwise I'll keep feeling bad about myself.
5. Super Mario World 2: Yoshi's IslandFor a second there, you might have thought that I was talking about Super Mario World. Maybe during that second there, you could've thought "WHAT? YOU HAVEN'T PLAYED SUPER MARIO WORLD? HAVE YOU NOT BREATHED AIR?". Oh yes. I have played Super Mario World. I hated it.
Still, that's a different story for a different day. Yoshi's Island use of a character that isn't the world's most annoying mustached plumber, cool jump mechanic, and the absence of dude touching thing way smaller than him death, is something I kinda like.. I'd probably say it's the best shot I have at liking a 2d platformer, so I'm gonna try and get around to beating it. I probably won't, but I'll try.
4. Mother 3Mother 3 is a game with a pretty good reason for me not to play it: I can't. Well, yes, I theoretically could download an emulator, and then the translator, but that would actually mean I wouldn't have my excuse. That, and playing a portable game on a computer just seems wrong to me. I mean, the keyboard is not a d-pad. Still, the game's modern setting, and supposedly high-lariousness make my endless wait for a port seem even longer.
3. Final Fantasy IXYet another game that I absolutely loved...the first five hours of. Actually, before I moved, I was in a pretty good funk with the game. By that, I mean I was playing it. Regularly. However, a month and a half break from the game, and it being greatly overshadowed by the colossus that was InFamous meant I probably wouldn't beat the game. Still. I should have. I loved what I played of FF9, and it seems like everyone else who beat it loved it a whole lot more.
2. Chrono TriggerI'm on the last dungeon of Chrono Trigger. However, much like Final Fantasy VI, I just don't want to grind to beat it. Odd that a game that offers absolutely no story or sidequest if you grind like Dragon Quest V or Persona 4 is something I pounce on, yet I cower in fear of a game like Chrono Trigger or Final Fantasy VI. However, as much as I loved FF6's story and music, I loathed its gameplay. Chrono Trigger doesn't have the problem. No. It's a tight-knit experience, and I actually brought myself to do a sidequest in it. It was actually pretty good. Actually, scratch that. It, along with the rest of Chrono Trigger, is a pretty damn fantastic game. The game's sublime way of handling encounters, cool tech system, and awesome presentation make it so. Me not beating it is a crime.
Yeah. Every moment of Half Life 2 was one I loved. Be it trying to solve an actual puzzle that makes actual sense, dealing with some incredibly convincing characters, or engaging in some semi-tactical, cool weapon-filled, physics based combat, I loved it all.
Actually, I was going to write more, but I think I'm just going to go try and beat Half Life 2 right now instead.