So, you clicked on this blog for some reason. I'm not sure why you are so interested in my opinion, you creep. But it's cool. I like how you want to know my top games from the glorious year of twenty-twelve. I wouldn't have done this tonight, but moderator ThatFrood is forcing us to get these out by new years for the GB Community GOTY, and I thought "oh why not just do it now". So here goes!
(Also, I'm about done making this blog and I just noticed I'm putting these in order from 1-10 (1 being best, 10 being not as best) which is dumb of me. I don't feel like going back and switching it to descending order either. So it's just whatever. Deal with it.)
So this game has one hell of a story. I laughed, I cringed, I yelled, I even ultimately shed a tear. This is an experience to be had. The characters are seriously some of the best in any game ever. I actually cared about these people. It was like Clementine was my own daughter. I was going to keep her safe no matter what. Some episodes are better than others, but overall the game is fantastic. It's the best adventure game ever made, really. It's also my GOTY for 2012. I cannot wait for season 2.
This game is just pure adrenaline fun. Non-stop shenanigans at every turn. Whether you're setting a turtle on fire with a flamethrower, or jumping down from rooftops onto bad guys with your newly equipped Japanese Tanto sword, this game is just FUN. I have yet to finish the story (3/4th way through) and from what I've heard it doesn't really deliver in the long run. I do believe the game has a great set of memorable characters, though, of course Vaas being one of the best characters of 2012. When sandwiched in between two games with great narratives, you may think I care highly for story in games (which I do, Bioshock is my favorite game ever) and that I would dock it a few spots for it's shoddy story. This I won't do, though, because this game is the most fun I've had playing a game all year. Also, the competitive multiplayer is a pretty good Call of Duty-esque multiplayer suite and the co-op is okay as well if you're into that.
So, I went into UC3 thinking I should start it on the hard difficulty since I had already beaten UC2 on hard. Biggest fucking mistake.
There have been a multiple times where I've died over and over and over (I think my death count is almost at 200, and I haven't finished yet).
The worst part was the big room at the beginning of the ship level when you're supposed to sneak past, but I couldn't, so I activated the 20 waves of enemies. Then there is the part with the fire guys that teleport, the sandstorm part, and many horde-like areas in between. If I knew this game would be this unfair on hard, then I would've switched to normal a long time ago, but now I'm on chapter 22 and I've gone that far, so I've got to finish.
So, am I the only person who has a frustrating time with UC3 on hard difficulty, or do I just suck?
Ok, maybe there isn't that many betas. Still, having two in the same week, that is a lot. The two I am talking about is, of course, the Uncharted 3 beta and the Journey public beta.
Uncharted 3 Beta
I have been waiting so long to play this. Ever since I bought my PS3 in May of last year, I have loved the Uncharted series, and I still play Uncharted 2 to this day (Mostly with the GiantBomb Clan), and still have a lot of fun with the MP component of the game. So when I had first heard the beta was up on the Store (thanks to this guy and his thread), I hurriedly got off of Netflix (I was watching Pawn Stars, a fantastic show) and tried to input some of these codes on IGN (Since they had an exclusive kickback with 'em), but they were all used up in a matter of 5 minutes. So I just ended up downloading it normally from my Playstation Plus subscription.
After the hour long download, I was finally able to boot it up. Too bad the first day of the beta was shit. Almost every time you tried getting past the main menu, you would get an error. After finally being able to get in to the MP menu after many tries, the first thing I did was customize my characters and mess with the emblem system. After choosing Sully as my hero character, and doing nothing to my villain character (Since I had no clothing unlocked, and still don't), I made an alright emblem with a bomb within a bomb, and a box background.
That is my first and maybe my only complaint with the beta, the emblem system is kinda limited. All it is is four layers and all you can do with each layer is change its color, size, and rotate it. You can't move the layer, it is always in the middle of the space. The character customizing seems cool, and rushing to get the treasure to unlock the clothing items (I will talk about that later) is fun.
Once I was done messing around with the customization, I thought it was time to start playing. I was wrong. See, the first day of the beta was ruined by all of the traffic it had gotten. Anyone who was anyone had downloaded the beta so the game was slow as hell for almost all of the first day. If you were lucky enough to get into a game, you probably were kicked out or your game froze. I had gotten into 5 games by 7:00 (Beta went up around 4:00 where I'm from) and each one, the game froze. Luckily, the traffic on the beta must have fallen by the night it first went up since I was finally able to finish a few games by myself, and with some friends here on Giantbomb.
Yesterday, I was finally able to really play the beta since Naughty Dog released the first patch (1.01). After downloading it, I booted up the beta, and was able to get past the menu, first try. I was very happy, since I could tell I would finally be able to enjoy the beta, for all it's worth. I played many hours yesterday, and I can totally tell that all of my UC2 playing had payed off. I was seriously wrekin' some fools out there on the virtual Uncharted world. One game of Three Team Deathmatch (Which is three teams of two, battling it out) alongside WR311, I had went 10-1, and he had went 10-3. We won very easily and Three Team Deathmatch is definitely one of the best new things in the beta.
The gameplay is very tight, and if you've ever played UC or UC2, then you know how to play. There isn't much difference in the controls, but now you can hold down down on the d-pad along with another teammate and you do a little high five like in Portal 2's multiplayer. The only thing about the gameplay that angers me, is the melee. It is downright bad. In UC2 you can melee guys from a few feet away, but in the UC3 beta, you can't be a few inches away. Also, in UC2, its either 2 melee's, or shoot a few bullets and 1 melee to kill an enemy. In the UC3 beta, its 2 melee's, or unload half a clip of any gun and 1 melee. One better thing in the melee, is that its way easier to do the execution melee's from behind the enemy, than it was in UC2.
One new thing in the gameplay, is the treasure system. It's just like the treasure pickups off of enemies in UC2's Coop modes, but it happens randomly in the competitive multiplayer this time around. If you kill an enemy, you have a chance of the enemy dropping a treasure (Which doesn't effect the treasures they currently own), which you run over and press Triangle to pick up. You can also get treasures from treasure chests that are around the map, and randomly appear. The treasure chests rarely ever give you a treasure, but usually give you money (XP), and instantly gives you 3 medals, which unlock your kickback (Which are basically a Killstreak from Modern Warfare, but instead of getting an x amount of kills, you get it from earning in game medals).
You can get up to level 25 in the beta, and there is a lot to unlock on your way up to the level cap. Things like guns, boosters (Basically perks from Modern Warfare), kickbacks, and mods for your guns. I'm currently at level 21, and I've put in many hours already, and I still want to play a lot more.
Overall, the Uncharted 3 beta is awesome, and makes me even more excited for the full game, when it hits stores on 11-1-11.
Journey Public Beta
I don't even know how to describe this game, other than BEAUTIFUL. My god, this may be one of the best looking downloadable games, if not one of the overall best looking games EVER. It isn't technically very great, but it looks like a famous painter made this game's graphics. It looks like a moving painting.
The gameplay is weird, but very calming and by the end of the beta, I was actually having a bit of fun. You move your character across the dessert, picking up some kind of power-up or something (The game doesn't really tell you anything), which allows you to jump and glide across the dessert. You can surf the dessert sand, which is absolutely AWESOME. Near the end of the beta, a second character shows up, and I really have no idea if it was an NPC, or if it was a real person controlling the character (The game really never tells you ANYTHING).
Anyway, that's really it. I will most likely pick this up when it hits the virtual shelves, mostly because of how beautiful it is, and because of SAND SURFING!!
So I've been thinking about getting move lately, and that is mostly because of this bundle for Socom 4. I was just wondering if it is really worth getting, though. I already have 3 games that include move support (LBP2, NBA2k11, and Killzone 3), and I think I would replay games I've already beaten that now support move (Heavy Rain, Resident Evil 5, and play through KZ3's campaign again). I'm still going to wait for the Socom 4 beta to really decide, but I just want to know if it would be worth buying in the future.
OMG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I can't wait for this, and I hope that this will be a great last Joker project for Mark Hamill.
This is the first big PS3 exclusive game that will be coming out this year, and I cannot wait. I've seen some of the early reviews and it sounds promising. I will be holding out on this for a while, though, because I want there to be many user created levels when I end up getting it.
Though this may not come out this year, and I might not even get a 3DS this year, I really am interested in this because I love RE, and it looks like they are actually going back to making it scary and dark. Also, I'm pretty sure that the enemies are zombies and not crazy infected Africans or Spanish people, which is a plus.
I love this game. I am yet to finish the campaign, but this is even a better game than the second, and there wasn't and Uncharted game in 2010, so this is my definite game of the year. Oh, and the multiplayer is great, too.
I went 7 months thinking this would be my game of the year, but Assassin's Creed came and took that thought and blew it's brains out, but that doesn't mean I don't love this game. I really love this game. The ending might be the best ending in any game I've ever played. The gameplay is some of R*'s finest, and Undead Nightmare is one of the best DLC's ever. It's what I've always wanted, and open world zombie game, and it's made by the best open world game studio that I know of. Great game.
I hated the first Mass Effect, but this game is amazing. This game's storytelling, the mainstreamed gameplay, and the amazing set of characters make it one of the best of the year. I can't wait to see what happens in the third.
One of my favorite FPS's in the last few years. The campaign is lengthy and funny, and the multiplayer has such a large scale, and has possibly the best sniping in any game I've played, and I love sniping.