Street Fighter X Tekken; Not the one I'm worried about...
By RedHatDrew 2 Comments
The recent announcement of Street Fighter X Tekken (and vice versa) is sort of a scary concept to me. As a Tekken fan, I've had several conversations with people about fighting games, at which some point the phrase, "3D fighters suck," is uttered.
And for a while there, I disagreed.
I always felt like the Tekken and Soul Calibur franchises were both fun and challenging. To me, Tekken 5: DR was the bees, knees; no projectiles, no super attacks... just a straight fight between a robot with feelings, and a pair of kangaroos with boxing gloves. Just as nature intended.
After the disappointing releases of Tekken 6 and Soul Calibur IV, I had basically given up on Bandai Namco altogether; the inclusion of Star Wars characters to help push a LucasArts game was a heavy burden for a Namco fanboy... but the emptiness felt during the entire playthrough of Tekken 6's Story Mode were the real nails in the coffin.
Now I hear about TxSF.
Namco... I really want things to go back to the way they were. I miss being able to play Tekken with friends, and not have them remind me that they brought over SSF4. I want to look forward to the next Soul Calibur, without having to worry that you'll be including Aang, in order to push a new game for "The Last Airbender," or some other shit that might be deemed equally reprehensible.
But know this: If you can make this game right... Even if it isn't in 3D... without pulling some kind of dubious move... I just might buy Enslaved.
Later,
RHD
p.s. SFxT is definitely gonna be good. I'm sure of it. I just hope that Pac-Man is a playable fighter.