My biggest disappointment with it is that at one point, you become a triad leader. But you never feel like it, you should be making decisions, maybe have stuff like the Godfather games did. It was like you skyrocketed to the top and stayed there for the rest of the game. The GTA stories do a better job of "rags to riches" story. I just feel like your rise to the top could've been done better and once you take Winstons place you actually feel like a triad leader. They have that mission "the new boss" or whatever where you replace Winston, make one decision, and then don't really see or do anything with those guys again. I want to feel like I run the streets, like Winston did.
Other then that, I really loved the game.
I actually agree with this. This is the main problem I had with the game, although the rest of it was so well done that it was a small matter.
As far as gameplay and the overall fun factor goes, I liked Sleeping Dogs a lot more than GTA. The driving, combat, and shooting is a lot smoother, and then you have the free running sequences where you're chasing some guy down and jumping up and over shit, which I really enjoyed.
The strength of the plot between the GTA series in general and Sleeping Dogs is a toss up for me. GTA brings something new to the table each time, and is just BIGGER overall than Sleeping Dogs, which I think kind of gives it the edge.
But yeah, as much fun as it is to compare the two, I love both for what they bring to the table.